Super Mario goes theremine

June 25, 2009 · Posted in Electronic Music 

Nice movie showing Super Mario controlled via thermine

[youtube=http://www.youtube.com/watch?v=YnZeI8uLJnw&feature=player_embedded]

The sound from the theremin is split into its frequency and amplitude components in real time, which are then mapped to values in a linear scale representing the X and Y axis. Pitch becomes horizontal control, and Volume becomes vertical control.
The X and Y scales are then cut up into different zones. In this case, Left; Right and dead zones for the horizontal, and a single trigger and dead zone for the vertical.

The trigger zones are then mapped onto a virtual joystick hooked into an emulator.

Comments

Comments are closed.

  • THE CAVE : Playlist

  • INSTAGRAM – ANALOG INDUSTRIAL ARTS

    • HOBBIT LORDOFTHERINGS WOODS BLACKANDWHITE FOREST TREES
    • CITY SKYLINE SUNSET CONTRAST URBAN MALM BLADERUNNER ANTENNA
    • UFO ALIENS ARCHITECTURE SPACESHIP COMMUNICATION
    • HUMAN SILLOUETT GLASS ARTY EXPERIMENTAL SHADDOW
    • WOOD FOREST PATTERN AMBIENT TEXTURES COAT CORETEX
    • MARS EXPLORER DESOLATE DRY TWILIGHT INDUSTRIAL
    • FOREST LORDOFTHERINGS HOBBIT AUTUMN GREYSCALE
    • LORDOFTHERINGS HOBBIT WATER WOODS BRIDGE NATURE ARTISTIC
    • STATION REFLECTION MIRRORS DESIGN COMMUTER FLUX
    • SPOOKY STRANGERTHINGS ARTISTIC EVENING ELEVATOR INDUSTRIAL
    • ARCHITECTURE PATTERN GRID FLASHLIGHT INDUSTRIAL
    • POKMON POKMON TOKYO SHINJUKU ARTY POPART
Get Adobe Flash player