I guess these are even worse nerds

May 31, 2010 · Posted in Uncategorized · Comments Off on I guess these are even worse nerds 

Speaking of nerds – Devo’s at it again

May 31, 2010 · Posted in Uncategorized · Comments Off on Speaking of nerds – Devo’s at it again 

Devo is going to release its first all new album in 20 years. The Energy Dome helmet is now blue. The new album titled Something for Everybody will be released June 15, 2010.

Nerds or what, whatch this video :-)

The Density granular synth

May 31, 2010 · Posted in Uncategorized · Comments Off on The Density granular synth 

Density is a granular synthesis application for Windows and Mac designed to create a wide range of realtime effects.

Density is available now for 25 EUR. Details below.

Density Features:

  • 8 granular streams simultaneously.
  • Loading up to 12 sound-files (aiff,wav) for each stream (96 tot.).
  • Dynamic scrub pad, wrap-around selection, crop, normalize draw, etc….
  • Scrub quantize: zero-crossing, bpm, phase and samples.
  • Multi sounds buffer windows (resizable), fine scanning explorations.
  • Rapid change sndfile, just jumping between the windows.
  • Envelope/windowing menage up to 12 shape prototypes.
  • Envelope/windowing loading and menage 12 sound-files (aiff,wav).
  • Dynamic buffer load/save, normalize, crop, resize length etc…
  • Main mixer, 8 channels, 1 master, solo/mute and VST slots.
  • Quick-record export master channel, progressive autoname file or directory and re-sampling and quantize outfile.
  • Trigger granular streams: foreground, sync, all.
  • VST support: one for each channel + one for the master.
  • DSP settings and infos report on the statusbar.
  • Snapshots memory allocation up to 24 for each stream and 24 for the main mixer.
  • Fast snapshots presets for store/recall.
  • Simultaneous (streams and main) transition (interpolation), between two snapshots in a given time.
  • Clients menage: include/exclude widgets from transitions.
  • Four table to draw transitions curves.
  • Micro-pad interpolating between four snaps.
  • HV_pad (i.e. hyper vectorial pad), combines 9 snapshots (multi dimensional) and provide auto-explore engine (spiral, dunk, reflects).
  • MIDI Input mapping: learn/manual functions, range map/rescale, exponential curve.
  • MIDI Output sync: enable/disable, continuously/mouse up send.
  • Shorts key for voices selection, dragging sliders etc…
  • Windows float/no float mode.
  • Fully managing the project, save/save as and load.
  • Drag and drop audio files (streams and windowing) and drag and drop project folder (main).
  • Oscilloscope and spectralscope tools.

Constructing an analog synth in just 1 minute

May 30, 2010 · Posted in Uncategorized · Comments Off on Constructing an analog synth in just 1 minute 

This time-lapse video captures the construction of a Atomolab Mochika analog synthesizer.

Mopho – free VST

May 30, 2010 · Posted in Uncategorized · 3 Comments 

For fans of the Mopho but who cannot afford the hardware version

With the MOPHO VSTi it is really possible to get out every sound from this great analog synth!
The Vsti is free: http://code.google.com/p/ctrlr/downlo…
It`s there for windows and OSX!
I was really waiting for that VSTi because MIDI Implementation of MOPHO is not working with every controller, the MOPHO knobs are crappy and now I can finally use the APC 40 to control mopho

I recommend headphones to hear the analog quality of this demo

Native Instruments tutorial – Massive

May 30, 2010 · Posted in Uncategorized · Comments Off on Native Instruments tutorial – Massive 

Brian Trifon is back with another electronic music production tutorial, this time focusing on synthesis with Native Instruments Massive synthesizer.

Final teaser from Propellerhead’s on Reason 5 – The Kong

May 28, 2010 · Posted in Uncategorized · Comments Off on Final teaser from Propellerhead’s on Reason 5 – The Kong 

So we have come to the end of the week and we are treated with yet another appetizers before the new release of Reason 5 and Record 1.5

This time they have taken control over – THE KONG

Are we surprised, not really, this is also something that has been floating around as rumors for some time and many have asked for:

Analog synthesis, physical modeling, sampling, REX loops, support sound generators, effects, flexible routing, multiple hit types and more. The Kong Drum Designer is not your regular drum module. It’s the drum module focused on letting you get exactly that drum sound you’re after.

Kong has 16 pads and 16 drums. Build your drum sounds based on any of the nine different drum modules. Flavor the sound with 11 support generators and effects. Program automation, create alternating groups and let Reason’s powerful sequencer control the beat.

Reason 5 ships with a sound bank with a generous supply of kits for Kong across a wide variety of styles.


(Click to enlarge)

Modules at a glance

Synth Bass Drum

From hard knocking kicks to long booming ones, the analog modeling kick drum can do them all.

Synth Snare

The synth snare drum is based on tone, harmonic and noise. Short and snappy or long and noisy. You decide.

Synth Hi-HatThis module has four different hit types that can be spread out across the pads: closed, semi-closed; semi-open or open.

Synth Tom Tom

If your fondest memories in life include a musical backdrop of those ubiquitous tom tom breaks in 80s ballads, then this module will make your eyes misty. With its range of settings, this module can produce a wide selection of percussion sounds.

Physical Bass Drum

Built on physical modeling, this module generates organic sounding kicks with flexible settings for tuning, size, beater characteristics and more.

Physical Snare Drum

This module has four hit types (center, position 1, position 2 and edge) to generate a very natural sounding snare drum. It comes with settings for snare tension, bottom and top pitch and more.

Physical Tom Tom

This model has settings for size, tuning, stick and more, making it capable of sounding like a wide range of tom tom-like drums.

Sample player

The NN-Nano is a multi-layered sampler & sample player that lets you build drum sounds by layering samples. You can create layered sounds or use velocity settings to create velocity switching between samples.

REX player

Nurse REX is an extremely versatile loop player. You can use it to trigger an entire loop from a pad, in sync of course, or use it to play a selected slice only. You can assign one loop across several pads and set the REX player to trigger chunks of slices – still in sync: instant breakbeat bliss!

Support Generators

The support generators can be added after the drum module in the signal flow. They can add noise or tone to the sound if you need a little extra to get the sound you’re after.

NoiseAdds noise to the sound.

Tone

Adds tone – from the lowest sub to ear-piercing high notes.

Effects

Kong comes with a selection of nine effect modules to help you shape your sound. Being Reason, you can of course also route external effects into Kong, or use Kong as an effect module.

Interview with Teenage Engineering

May 28, 2010 · Posted in Uncategorized · Comments Off on Interview with Teenage Engineering 

Last week, Ihavesynth.com got the chance to meet up with Teenage Engineering to get a closer look at the OP-1 synthesizer/sampler/controller/you-name-it. Teenage Engineering revealed their eye-catching OP-1 at Musikmesse in 2009 and the hype around the synthesizer has been massive, even though it is not yet released. We have posted about the OP-1 before and offcourse we are as curious about the OP-1 as the rest of the world seems to be.

Teenage Engineering is a great gang of 7 tech guys in a white painted garage filled with wonderful stuff like computers, synthesizers, all sorts of tech gear, an electronics shop, 3D printers, bikes, mopeds and a little dog which you can hear in the interview. The Teenage Engineering crew has experience from a lot of different areas, like the gaming industry, programming, electronic music – and it all comes together in their cozy garage.My mate Bjorn had a chat with David at Teenage Engineering, check it out in this clip.

Read the full story here >>

IHS wanted me to share with you all :-)

Concepts: the RainDrum

May 28, 2010 · Posted in Uncategorized · Comments Off on Concepts: the RainDrum 

I just go have one of these :-), or nooooot

The Rain Drum is an invention in the concept stage by Dong Min Park. It’s an umbrella that features various drum sounds, promising to make your rainy day much more interesting.

When the rain hits an area on the umbrella, the stretched wax cloth creates a sound, just like it would on a regular drum.

In a regular drum pattern, the bass and snare sound less often than the hihats, and the toms somewhere in between. This problem is solved by having different-sized areas for each sound, increasing or decreasing the frequency of each sound being ‘played’.

By the way can you fold it?

The love of Prophet 08, Moog and the Tenori-On

May 28, 2010 · Posted in Uncategorized · Comments Off on The love of Prophet 08, Moog and the Tenori-On 

FM music has started some video posts where selected people shares their love for different synths

Morgan Page gives FM the lowdown on why he loves the Prophet ’08 so much.

Morgan Page takes you through why he loves the Moog Voyager.

Kieran Hebden talks about his love of the Yamaha Tenori-On and how it was used in his new album

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