Live Sampling in Reason 5
Live Sampling is coming in Reason 5 and since we will all be sampling like madmen I wanted to cover some NN-XT sampler tips and tricks. This week I dig in my own toolbox of production tricks when I am using the NN-XT.
Ever wonder how to get a stutter or glitch edit on a vocal? Maybe you want to play the sound of a TR-808 kick drum as a bassline… all this and more is covered in detail in this week’s episode.
Final teaser from Propellerhead’s on Reason 5 – The Kong
So we have come to the end of the week and we are treated with yet another appetizers before the new release of Reason 5 and Record 1.5
This time they have taken control over – THE KONG
Are we surprised, not really, this is also something that has been floating around as rumors for some time and many have asked for:
Analog synthesis, physical modeling, sampling, REX loops, support sound generators, effects, flexible routing, multiple hit types and more. The Kong Drum Designer is not your regular drum module. It’s the drum module focused on letting you get exactly that drum sound you’re after.
Kong has 16 pads and 16 drums. Build your drum sounds based on any of the nine different drum modules. Flavor the sound with 11 support generators and effects. Program automation, create alternating groups and let Reason’s powerful sequencer control the beat.
Reason 5 ships with a sound bank with a generous supply of kits for Kong across a wide variety of styles.
Modules at a glance
Synth Bass Drum
From hard knocking kicks to long booming ones, the analog modeling kick drum can do them all.
Synth Snare
The synth snare drum is based on tone, harmonic and noise. Short and snappy or long and noisy. You decide.
Synth Hi-HatThis module has four different hit types that can be spread out across the pads: closed, semi-closed; semi-open or open.
Synth Tom Tom
If your fondest memories in life include a musical backdrop of those ubiquitous tom tom breaks in 80s ballads, then this module will make your eyes misty. With its range of settings, this module can produce a wide selection of percussion sounds.
Physical Bass Drum
Built on physical modeling, this module generates organic sounding kicks with flexible settings for tuning, size, beater characteristics and more.
Physical Snare Drum
This module has four hit types (center, position 1, position 2 and edge) to generate a very natural sounding snare drum. It comes with settings for snare tension, bottom and top pitch and more.
Physical Tom Tom
This model has settings for size, tuning, stick and more, making it capable of sounding like a wide range of tom tom-like drums.
Sample player
The NN-Nano is a multi-layered sampler & sample player that lets you build drum sounds by layering samples. You can create layered sounds or use velocity settings to create velocity switching between samples.
REX player
Nurse REX is an extremely versatile loop player. You can use it to trigger an entire loop from a pad, in sync of course, or use it to play a selected slice only. You can assign one loop across several pads and set the REX player to trigger chunks of slices – still in sync: instant breakbeat bliss!
Support Generators
The support generators can be added after the drum module in the signal flow. They can add noise or tone to the sound if you need a little extra to get the sound you’re after.
NoiseAdds noise to the sound.
Tone
Adds tone – from the lowest sub to ear-piercing high notes.
Effects
Kong comes with a selection of nine effect modules to help you shape your sound. Being Reason, you can of course also route external effects into Kong, or use Kong as an effect module.

Sampling in Reason 5 – Day 4
Remember the time when samples were something you sampled and not loaded from your hard drive? When a sampler was a machine that could record samples, not just play them back.
As samplers became software instead of machines, they came to rely on external sample editing software for recording and editing the samples and the art of spur-of-the-moment creative sampling was pretty much lost. Now we are bringing it back to Reason 5 with its live sampling input.
All sample players in Reason are now samplers. Just hook up a sound source to the rack’s sampling input and you are ready to start sampling. Use a mic, a turntable, an instrument or the entire Reason mix.

Sampling in Reason is simple and straightforward. Hit the sample button and Reason starts sampling. Reason will detect the sample start automatically. You can sample when Reason in running too if you like – no need to stop the music.
If needed, bring up the built-in sample editor to set start and end points, loop points and more. This is possible for all loaded samples by the way – not only the ones you have sampled.
As always, Reason lets you focus on music making – and sampling in this case. All samples are neatly stored in our song file and accessible in the new samples pane in the tool window. Here you can easily see what samples are loaded into what machine and delete and export samples as you wish.
Live sampling together with pitch detection of root key and automatic zone mapping makes it dead easy to sample an instrument and map the samples across the keyboard. This way you’ll create your own multi-sampled instruments for NN-XT and NN-19 in an instant.
Live sampling – coming in Reason 5.
Propellerhead Reason 5 – Day 3 teaser
Continuing from yesterday here we have yet another teaser from Propellerhead on their upcoming release of version 5 of Reason and updated Record.
Getting a vocal performance right means so much more than hitting the right notes at the right time. Sometimes you get that almost perfect performance with perfect feel and presence, but the singer might have missed a few notes. That’s when Neptune can save the day. Neptune is an advanced pitch adjuster, audio transposer and voice synth for Record 1.5.
As a pitch adjuster, Neptune will fine tune the pitch of an audio track to help getting your vocal performances just right. Neptune will fix the flat notes with an unbelievable audio quality . You can select a root key and a scale that you want to correction to use, or create a scale that fits your song. And, yes. By cranking the pitch adjustment settings to the max, you can get that effect sound too.
Neptune is also a natural sounding audio transposer. This is a great help if you ever needed to change the key of a song that’s already been recorded.
Perhaps the most creative-sparking function in Neptune is the voice synth. Play your MIDI keyboard and Neptune will create new harmonies from your vocal tracks in real time, or use it without the original voice to completely change the melody of the song. Endless creative options!
Propellerheads announces that beta testing of Reason 5 has begun

Propellerhead Software today announced it has started beta testing for Reason 5 and Record 1.5.
According to Propellerhead – Reason 5 will be “the company’s biggest overhaul to its Record – Reason application family so far.”
Propellerhead plans to announce information on Reaason 5 and Record 1.5 each day this week:
- Mon May 24 – Dr.REX octuples into Dr. Octo Rex Loop Player – No matter how you use it—as a pattern sequencer for loops, or to completely mangle your REX’ed audio—it is guaranteed to inspire. www.youtube.com/watch?v=EbhaeBRb7NA
- Tues May 25 to be announced
- Wed May 26 to be announced
- Thu May 27 to be announced
- Fri May 28 to be announced
Pricing and availability
The release for all programs is targeted for late summer 2010. Upgrades will be handled by local distributors once new version become available. All prices remain the same, except for Reason for Record Owners, which will increase by €20/$20.
- Record for Reason Owners Sidegrade (includes Reason 5 upgrade) EUR €149 / USD $169
- Reason 5 Upgrade from any version EUR € 99 / USD $129
- Record 1.5 Upgrade from any version free download
- Record Reason Duo EUR €405 / USD $449
- Reason 5 EUR €305 / USD $349
- Record 1.5 EUR €279 / USD $299
Glimpse at the new Reason 5
This video offers up a first look at Reason 5 and the Dr. Octo Rex Loop Player:
The upgraded Dr. Octo Rex loop player loads eight REX loops into one player and lets you switch between them on the fly. This is designed to make arranging a breeze – load the drum loops into one player, the guitars into another and use the sequencer to select what loop to play in a pattern-like fashion.
With eight loops to switch between, the new Rex also comes ready for the experimental minded. Set the player to retrig the loops on the beat, on the bar or on the 16th note. Or program the loops manually like in the original rex player.
For each of the eight loops, the new rex player also comes with an expanded set of per-slice settings. Set pan, pitch, filter frequency and level, reverse slices, use multiple outputs, create alternating groups of slices and much more.
Propellerhead says that this is the first peek at Reason 5, but that they’ll have more Reason 5 and Record 1.5 previews throughout this week.




