“New features in Audulus 2.0. Many thanks to the Audulus beta testers for their thorough testing of this release!”
With Audulus, you can build synthesizers, design new sounds, or process audio. All with low latency real-time processing suitable for live performance. Audulus’s user interface is clean, simple, and easy to learn, allowing you to focus on sound.
• Fluid Vector Interface – smooth animated interaction
• MIDI control – use your control surface or MIDI keyboard
• Polyphony – process multiple voices
• Diverse Nodes – from ADSR to ZeroCross
• Patch Browser – quickly flip through your patches
• 32-bit floating-point signal processing
• Fully Enhanced for Retina Display
• Unlimited Undo – full history stored in a patch
• Round-trip workflow with Audulus for Mac
• Virtual MIDI – control Audulus from your favorite MIDI app
• NEW: Audiobus support! – Runs as both an Input and Effect!
• NEW: Sub-Patches – group and reuse nodes!
Here’s what’s new:
- Math Expression node (Math -> Expr). Enter textual math expressions, like “2*x + y +z”. Available as an upgrade, this node has a variety of uses, including: unit conversion, control-signal mapping, wave-shaping or building custom oscillators. It can also be used when doing math with individual nodes is too cumbersome.
- Timing mode (the little stopwatch button below the lock mode button). This shows timings for all the nodes so you can optimize your patch. This is available as an upgrade.
- The Oscillator node now has an amplitude input. If the amplitude is zero, the oscillator takes up much less CPU. Synth patches will see a big performance improvement from driving the Osc amplitude with the ADSR.
- Significant improvement in loading times. Indicate progress while loading.
- No waiting to close a patch. Patches are saved in the background.
- Audio engine optimizations. The audio engine now takes various shortcuts when values aren’t changing.
- Improved responsiveness of the on-screen keyboard.
- Bug fixes.