Experimenting with glitch in Processing

February 21, 2012 · Posted in Uncategorized 

This little experiment plays with ‘polluting’ arrays of pixels depending on the sound level coming in.

There is a feedback loop on the sound, and every time the sound gets looped, it’s degraded to a much lower quality.

This was done as an exercise for the Generative Design class at CIID.dk.

Taught by Joshua Noble and David Gauthier.

For more, please vist soundplusdesign.com

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