First live performance of the Nintendo DSi Music product “Rhythm Core Alpha”
This is the first live performance of the Nintendo DSi Music product “Rhythm Core Alpha”, performed live at the Kulak’s Woodshed open-mike night in April 2010.
All the music being played is being created live in front of the audience. Even the tune is written on the spot.
What’s unique about this application is that it emphasizes real-time production. Sound playback never stops during editing. The crowded interface packs some fairly powerful-looking features:
- A Drum Grid with 12 tracks x 64 beats x 122 sounds
- A Note Grid with 8 tracks x 64 beats x 166 sounds
- A Solo Mode that places six octaves of notes onscreen for playing
- A 1000-step pattern mode with chord, drum, and note modes, plus looping
- 7 velocity levels for everything (okay, not a lot, but that provides simple velocity control)
- Quite-nice scale mapping (see screenshots) to keep you in tune – and yes, it’s also possible to override them
See the video demonstrations below.
Pricing is 500 Nintendo Points, or US$5. Naturally, you’ll need to have a DSiWare-capable handheld in a location with access to the store, but assuming you’ve got a newer model, this is much easier than the homebrew route, and pricing is similar to iOS apps.

