How to get your music in the game!

March 16, 2012 · Posted in Uncategorized 

Shows how to rip a CD onto your console and get it into SSX software and a demonstration of RUMR remix features.

Ted Conley, Audio Director of EA Canada and the technical artist behind the RUMR (Realtime User Music Remix) system, has uploaded a video demonstrating how to utilize the custom soundtracks features of SSX, and the RUMR system. In the five minute video, Ted explains and demonstrates the various methods used to dynamically accentuate player performance, using runtime parameters, sampling, filters and a wide variety of DSP effects.

Comments

Comments are closed.

  • THE CAVE : Playlist

  • INSTAGRAM – ANALOG INDUSTRIAL ARTS

    • WINDOWS INDUSTRIAL SQUARES ROUGH SHAPES DESTRUCTIVE
    • ARCHITECTURE OFFICE DESIGN INDUSTRIAL PATTERN GLASS
    • ART DESIGN LEONARDODAVINCI CULTURE CONCEPT STOCKHOLM INDUSTRIAL 3D
    • ELECTRICITY ENERGY NETWORK ARPANET COMMUNICATION SOLITUDE
    • ARCHITECTURE DOWNTOWN STHLM INDUSTRIAL SHAPES SYMMETRY
    • ILLUMINATION TRIAD ARCHITECTURE DESIGN 1950 LAMPS
    • ATTENTION ELECTRO INDUSTRIAL INSTALLATION EXPERIMENTAL
    • ABSTRACT INDUSTRIAL ART COMPOSITION AMBIENT ELECTRONIC REDUCTION
    • ARCHITECTURE ARTY DESIGN INDUSTRY STREETART
    • DOTS LIGHTS PATTERN GLOWING ART AMBIENT
    • DUVED RE CABIN WINTER SNOW
    • ARCHITECTURE OFFICE INDUSTRIAL GEOMETRY CONTRAST
Get Adobe Flash player