Roland Jupiter 80 Sounds & Demo Video from Musikmesse 2011

April 6, 2011 · Posted in Uncategorized 

Listen to the new sounds of the Jupiter 80 and below are some additional screen shots, enjoy

Supernatural engine explained:

Unlike a conventional PCM synth, you also avoid issues like sample looping and phase issues. Vince DaLuca, Product Manager, Keyboards for Roland US, explains the concept:

What happens when a keyboardist is trying to reproduce sounds other than a traditional keyboard instrument on the synthesizer? This is where synthesizers today really fall short because the typical sound engine inside cannot truly “interpret” an expressive keyboard performance done on keys into an authentic guitar, trumpet, or violin performance – a guitarist plucks or strums strings, a trumpet player uses his breath, lips and trumpet valves, and a violinist plucks or uses a bow on strings. All the keyboardist can do is trigger a static digital sonic picture of sound he is trying to recreate, and each time a key is pressed, the same sonic picture is repeated, but at different pitches as played on the keyboard.

The Jupiter-80 solves this problem by using Roland’s newly developed Behavior Modeling technology. It takes care of the “interpretation” by constantly analyzing the keyboardist normal, natural keyboard performance, and instructs the ultra-realistic SuperNATURAL sound engines inside the Jupiter-80 to “play” and constantly “articulate” the reproduced sound just as the “real” performer would based on the keyboardists timing and interval between notes, the strength at which the various keys are struck, or if the keyboardist is pressing a pedal to sustain notes. These actions, among others available to the keyboardist, are translated by the behavior model for the selected sound being reproduced into an authentic plucked or strummed performance in the case of a guitar, aggressive or smooth bowing in the case of a violin, and the sharp or smooth pitch changes created by the valves on a trumpet and the pressure of the trumpet player’s breath. These are but a few of the articulations possible with Behavior Modeling.

Comments

Comments are closed.

  • THE CAVE : Playlist

  • INSTAGRAM – ANALOG INDUSTRIAL ARTS

    • paris tunnel highway grafitti blurred communication montreuil
    • bokskogen torup umbrella greysky rain
    • tokyo akihabara london fish japan nippon shinagawa park shinto sacred
    • architecture berlin bundestag circle crossing bridge modernistic
    • chiswick london enterprise urban metropolis blackandwhite architecture
    • london underground tube arty construction architecture glassroof contrast earlscourt
    • dublin cathedral blackandwhite bridge vintage architecture ireland sepia solo
    • architecture abstractart ambient texture dsseldorf
    • church stone brick lund architecture sanctuary passage wall ancient vintage
    • reflection forest pond pattern abstractart naturalistic waters profound plight premonition
    • shibuya nippon crossing blackandwhite contrast crowd
    • ambient arty chaos flux mutability glass transparent
    • fog sunset meadow fields evening tranquility ambient
    • akihabara tokyo manga anime downtown streetlife gaming sega 8bit
    • tokyobynight paris eiffeltower nippon skyline skyscraper architecture golden
    • stairs staircase solitude contrast stockholm sthlm stureplan narrow facade brickshellip
    • airport charlesdegaulle paris france airplane silouette takeoff skies
    • satellite communication digitalart contrast space ufo information
Get Adobe Flash player