Sine+Noise Synthesis, featuring 3D displays

March 30, 2012 · Posted in Uncategorized 

Related to this week’s buzz around the new Waldorf synth, Wolfgang Palm has shared a link with information that might give us more info on what the new project is all about:

Sine+Noise modelling is an analysis/synthesis technique, where an audio signal is decomposed into sine waves plus an additional noise signal.
I started developing such a system in 2003, and refined it over the years. It is now sold to Waldorf. The release is planned later this year.

The advantages of Sine+Noise modelling:

  • all audio signals can be resynthesized
  • each partial sine wave can be edited individually in its loudness contour
  • time/pitch manipulation in a wide range
  • morphing of totally different sounds possible
  • arbitrary filtering in the frequency domain

My Synthesizer features 3D displays, which allow easy editing of the audio components directly.


Sound editing in a spectral 3D displaySound editing in a spectra

Wolfgang Palm | Myspace Music Videos

Original post here >>

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