Experimental track: Phantom City : KORG DSN-12

May 19, 2015 · Posted in Uncategorized · Comment 

Experimental movie and soundtrack.
Video was edited with Kdenlive on Debian jessie GNU/Linux.
Soundtrack was programmed with KORG DSN-12 on Nintendo 3DSLL and recorded with ZOOM Q4.

 

Experimental: HERMAN KOLGEN – URBANWIND – sound installation

May 17, 2015 · Posted in Uncategorized · Comment 

Herman kolgen
sound art installation
in my series windfields

urban wind is an installation taked from my serie windfields. the devices of the serie windfields have in common that they rely, in one way or another, to the dynamic characteristics of the wind _ the air flux. in urban wind, they are wind sensors are installed in strategic points of the city [ e.g. ::: intersections, bridges, tunnels, parks, rooftops . . . ].

the velocity and direction of the wind will be analyzed and than transmit by wifi to a group of accordions that will emit a euphonic soundscape. public can ear the pulmonary dynamics of the city trought each accordeons bellows.the differents harmonies are created by the wind flow.

presented for the first time in korea at the incheon international digital art festival 2010.

Vectr 2.0 Experimental Session

May 4, 2015 · Posted in Uncategorized · Comment 

Vectr pairs well with Make Noise gear for some experimental noodling. This video features Vectr firmware 2.0. Vectr is generating clock beginning with the tap tempo set up at the very beginning. The left Vectr is controlling the Phonogene on the left. The right Vectr is controlling the MMG filter and the Erbe-Verb on the right. The left Vectr is generating clock which is fed to all other module’s clock input. The result is sonic awesomeness. Make that with your plug-in!

Experimental instrument – Aodyo Sylphyo Wind instrument controller

April 26, 2015 · Posted in Uncategorized · Comment 

Aodyo introduced the Sylphyo – a new wind instrument MIDI controller.

Aodyo expects the Sylphyo wind instrument controller to be available around the first of next year, priced at 700-800 Euros. Details are to come at the Aodyo site.

 

Hyper cool stage performance: Sirqus Alfon – LASER Magic

April 22, 2015 · Posted in Uncategorized · Comment 

Babham have a super master programer in his team of scientists, that makes good arduino hacking and mega strong laser light instruments! Now Sirqus Alfon can finally make playing with Lasers and make good best show on earth with touch of magic!!!

Booking and info : Konfront.se

Experimental from ::vtol:: kalculator

April 4, 2015 · Posted in Uncategorized · Comment 

interactive installation

By pressing a button, the visitor is selecting one of 18 names from the top charts of young perspective Russian artists, according to the Art Newspaper Russia.

Within several moments the program is requesting the Google search and returns the number of times this name was mentioned in the Internet.

A special algorhythm further transforms this number into a sound composition played through the speakers. Complexity and length of this composition depends on the number previously received

Thus the object is using other people’s fame as the input for creating electronic music.

special for “Why Can’t You Divide By Zero?” exhibition, Museum and Exhibition Center “Worker and Kolkhoz Woman” Moscow, 2015

more info – vtol.cc/filter/works/kalculator

Experimental: 8-bit instant photo gun

March 25, 2015 · Posted in Uncategorized · Comment 

8-bit instant photo gun

– game boy
– arduino
– camera
– thermal printer

Experimental: R x2 by ::vtol:: and anastasiya alekhina

March 18, 2015 · Posted in Uncategorized · Comment 

Kinetic sound installation.

Computer algorithm collects from Internet the data on power and depth of shocks in planet’s crust and captures all the earthquakes above 0.1 (Richter magnitude scale). On an average day there are up to 200 of such shocks. This data is converted into signals that control the motors which are attached to Thunder Drum acoustic drums.

more info – vtol.cc/filter/works/r-x2

authors:

anastasia alekhina
::vtol::

Mars Gallery, Moscow, 2015

Experimental: CubeSequencer (Rubik’s Cube)

March 16, 2015 · Posted in Uncategorized · Comment 

THE RUBIK’S CUBE SEQUENCER. CAMERA + LIGHT MOUNTED OVER A GAME BOARD, COLOR RECOGNIZING ALGORITHM
PLAYS SOUNDS IN A CHROME WEB SEQUENCER, HORIZONTAL = 16 BEAT LOOP, VERTICAL = LOW PITCH – HIGH PITCH
OR DIFFERENT DRUM SOUNDS, 16 CUBES ( 4X4X4) WITH DIFFERENT COLORS, EACH COLOR REPRESENTING A MUSICAL INSTRUMENT: WHITE IS DRUMS, GREEN IS BASS
ORANGE IS PERCUSSION, RED IS SYNTH 1, YELLOW IS SYNTH 2, BLUE IS SYNTH 3
. IN ORDER TO COMPOSE: PLACE THE RIGHT CUBE IN THE RIGHT BOX, TWIST THE CUBE TO GET THE DESIRED COMBINATION, CHANGING ONE INSTRUMENT
EFFECT OTHER INSTRUMENTS. COMPOSING MUSIC BECOMES A PUZZLE, A VERY DIFFICULT PUZZLE. BUT WHAT IS THE DIFFERENCE BETWEEN PLAYING A GAME AND PLAYING MUSIC? AND WHO IS THE WINNER?

THE RUBIK’S CUBE SEQUENCER
CONCEPT AND SOUND DESIGN BY HÅKAN LIDBO, PROGRAMMING & VISUAL DESIGN BY PER-OLOV JERNBERG, GAME BOARD BY ROMEO BRAHASTEANU

Kickstarter: Introducing the Artiphon INSTRUMENT 1

March 11, 2015 · Posted in Uncategorized · Comment 

Picture1

Description: A guitar is designed to be strummed; piano keys are pressed; drum pads are tapped; violins are bowed. But what if a single instrument could be played with any of these techniques? That’s exactly what we’re creating – one instrument that lets you be the whole band.

  • Play any instrument, style, and sound with a single device that connects directly to your smartphone, tablet, or computer.
  • Our patented multi-instrument technology transforms the INSTRUMENT 1 into a guitar, violin, bass, piano, drum machine… it’s any instrument you want it to be.
  • Plug in and play 100’s of apps like GarageBand with universal musical gestures: strumming, tapping, bowing, sliding, and more.
  • Digital string-like interface works with any MIDI-compatible software.
  • The unique ergonomic design can be held in multiple positions, and is fully ambidextrous.
  • Design new instruments and custom tunings via the Artiphon companion app.
  • It’s compact, portable, durable, self-powered, and simple.
  • Designed and engineered in Nashville, TN.

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