Using Xbox 360 as an OSC controller

December 12, 2010 · Posted in Uncategorized 

This demo, by Anton Crnkovic, demonstrates using an XBox 360 controller as an OSC music controller.

I have wanted to do something creative with a game controller ever since I first discovered the [human interface] object in Max. And as soon as the new Nodes object was released I thought a great implementation would be to use it with some sort of joystick.

I’m using MaxMSP to receive all the control data from an XBox 360 controller and converting it to OSC messages to be used with any program that accepts OSC, in this case Reaktor. I’ve made each message range scalable as well, for fine tuning control possibilities.

I added 9 nodes for each joystick which gave me 11 control parameters (including XY) for each joystick! It was a little unpredictable to know what kinds of results that would achieve but that was the fun part :)
I pretty much randomly assigned all the controls to this ring modulating synth and buffer effect Buffeater. Fun times.

Max for Live version in progress as well which will use Abletons device parameter control API. Will post when I have time to finish it.

Comments

Comments are closed.

  • THE CAVE : Playlist

  • INSTAGRAM – ANALOG INDUSTRIAL ARTS

    • ELECTRICITY ENERGY NETWORK ARPANET COMMUNICATION SOLITUDE
    • DUVED RE OFFPIST FORREST SNOW ART WOODS
    • ILLUMINATION TRIAD ARCHITECTURE DESIGN 1950 LAMPS
    • VINTAGE AUTO 1950 CAR RETRO SNOW WINTER USA
    • ICE FROZEN LAKE PATTERN ARTISTIC WINTER
    • HOF SYSTEM SKISTAR STAR WARS SNOW WHITE PAINTING TEGEFJLL DUVEDhellip
    • ABSTRACT WALL ARCHITECTURE AMBIENT
    • DUVED RE CABIN WINTER SNOW
    • WINTER FORREST SUNSET SNOW FROST CONTRAST
    • ARCHITECTURE ART EMPORIA BLUE PATTERN SHAPES ENDLESS
    • WAITING SOLITUDE CONCRETE MALM TRAINSTATION
    • ARCHITECTURE OFFICE DESIGN INDUSTRIAL PATTERN GLASS
Get Adobe Flash player