Glitch DS and RENE

October 23, 2012 · Posted in Uncategorized 

Nintendo DS running Glitch DS, to Doepfer A-119 to generate gate signals. Gates divided, multiplied, by various modules and sent to Rene X and Y inputs. Rene quantized cv to Synth Tech. cloud generator. Out to QMMG then to mixer.

Had fun with this one, hope you like it.

Comments

Comments are closed.

  • THE CAVE : Playlist

  • INSTAGRAM – ANALOG INDUSTRIAL ARTS

    • CITY SKYLINE SUNSET CONTRAST URBAN MALM BLADERUNNER ANTENNA
    • HOBBIT LORDOFTHERINGS WOODS BLACKANDWHITE FOREST TREES
    • WOOD FOREST PATTERN AMBIENT TEXTURES COAT CORETEX
    • LORDOFTHERINGS HOBBIT WATER WOODS BRIDGE NATURE ARTISTIC
    • HUMAN SILLOUETT GLASS ARTY EXPERIMENTAL SHADDOW
    • MARS EXPLORER DESOLATE DRY TWILIGHT INDUSTRIAL
    • ARCHITECTURE PATTERN GRID FLASHLIGHT INDUSTRIAL
    • POKMON POKMON TOKYO SHINJUKU ARTY POPART
    • STATION REFLECTION MIRRORS DESIGN COMMUTER FLUX
    • FOREST LORDOFTHERINGS HOBBIT AUTUMN GREYSCALE
    • UFO ALIENS ARCHITECTURE SPACESHIP COMMUNICATION
    • SPOOKY STRANGERTHINGS ARTISTIC EVENING ELEVATOR INDUSTRIAL
Get Adobe Flash player