Exploring the Commodore MOS Technology

July 2, 2014 · Posted in Uncategorized · Comment 

Exploring the Commodore MOS Technology 8580R5 Sound Interface Device (SID) using a Behringer BCR2000 control surface.

Filming by 3DMtunes:

https://www.youtube.com/user/3DMtunes

The PC contains a HardSID card which is controlled by a custom piece of software. The Yamaha V50 keyboard is plugged into the PC using MIDI and sends MIDI note on and note off messages. The Behringer BCR2000 control surface is also plugged into the PC using MIDI and sends MIDI controller change (CC) messages. The custom software receives both types of messages and writes SID chip register changes to the HardSID card.

The functions on the BCR2000 knobs and buttons are as follows:

Top row (from left to right)

Filter cutoff frequency
Filter resonance
Filter mode
Volume

Buttons (top row from left to right)

Filter oscillator 1 on/off
Filter oscillator 2 on/off
Filter oscillator 3 on/off

Buttons (second row from left to right)

Oscillator 1 on/off
Oscillator 2 on/off
Oscillator 3 on/off

Second row (Oscillator 1 from left to right)

Coarse tune
Fine tune
Waveform
Pulse width
Attack
Decay
Sustain
Release

Third row (Oscillator 2 from left to right)

Coarse tune
Fine tune
Waveform
Pulse width
Attack
Decay
Sustain
Release

Fourth row (Oscillator 3 from left to right)

Coarse tune
Fine tune
Waveform
Pulse width
Attack
Decay
Sustain
Release

 

Commodore 64 LIVE DEMO

February 17, 2011 · Posted in Uncategorized · Comment 

Live demo of one of my songs.
Bassline is played by an good old C64 equipped with Cynthcart.
Tune is called “we ain’t finished yet” and has been featured on DEAD PIXELS long play.

In 2009 I began experimenting with SID chiptune (built-in sound generator chip of Commodore 64), and Cynthcart to create a blend of original 8bit sound from the 80’s and Rock music.

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Demo of the Commodore PET computer

December 16, 2010 · Posted in Uncategorized · Comment 

Demonstration for the Commodore PET computer. Features a brand-new graphics mode enabling hi-res graphics for the first time. Download the real thing at: http://pouet.net/prod.php?which=56410 or http://www.orb-demo.net/ The sourcecode to the graphics mode and music driver are included in the download. If possible please watch on emulator or real hardware as the video loses the smoothness of the original.

Tim Follin’s C64 Music

September 30, 2010 · Posted in Uncategorized · Comment 

One of the most illustrious and well-known composers for the old computers, Tim Follin has always been able to make the best use of the hardware available in imagainitive to create his own unique sounds. This is a sampling of his work on the Commodore 64.

Tracks:
[0:01] Gauntlet III-1
[2:16] Bionic Commando-6 (Stage 2)
[3:44] Ghouls n Ghosts-8
[6:20] Ghouls n Ghosts-11
[9:21] Gauntlet III-2

Composer: Tim Follin
Bionic Commando music originally composed by by Fujita Harumi

Analysing the Commodore 64 game music

September 25, 2009 · Posted in Electronic Music · Comment 

Today music for computer games is taken just as serious as for a Hollywood film. Even in the early days of computer games when Commodore 64 ruled in the 1980s the music was important – but it sounded like nothing else….

Karen Collins has written an in-depth article on the music for the Commodore 64 games.

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