Making transmission with the mothership via the SOLAR SYNTH, the world’s first handheld, solar-powered, synthesizer & theremin. Get yours only at chamberofsounds.com
A modified patch/experiment from the Brain Seed Chronicles Page 10 “Funky Rhythm Generation”
This patch was a experiment to see how the Brain Seed could be used as an interesting random rhythm generator. The patch was clocked from one intellijel dixie then sent to the seed cycle input. The main analog percussion is being generated by using the “Seed” output going into the 1/volt CV inputs on a MakeNoise DPO, which is then running into one Optomix for fast attacks triggers. There is a second patch cable running into a MakeNoise Brains and two Pressure Points triggering the delay time/offset on a Synthesis Technology E580 Resampling mini-delay (BBD Mode). Feed back clocked/control from the K4815 Pattern Generator. Trigger out from the Brain Seed is running into a 4ms SCM with breakout V2. controlling the strike input on another Optomix making the white noise high-hats courtesy of the Steady State Fate Quantum Rainbow module. The Synthesis Technology E355 dual wavetable LFO output A is running into the shift input, adding in extra variations. One T-Gates output from one of the pressures points running back into the Freeze input. Master mix reverb was the eventide space pedal using the mix knob to wash out the end.
note: no drum machine or computers here
This was commissioned by Jay Gambit, for use by noise collective Crowhurst.
It is a second generation pyramid synth in the style of the original designed by Pete Fowler, commissioned by XL Recordings for The Horrors. This unit contains a MFOS phaser and WSG.
More details here: www.nervoussquirrel.com/tronpyramid.html
Each synth contains a Sound Lab mark II, built from a circuit board sold by Music From Outer Space. This provides each synth with two very stable VCOs, a state variable VCF, two envelope generators, VCA, LFO, patchable sample and hold, white noise generator and an audio mixer.
There are plenty of switches and sockets for creative signal routing, and external inputs to process your microphone, guitar or electric ocarina. Control voltage inputs allow other synths and sequencers to control different parameters. Each pyramid also has a MFOS 8-stage phaser, built in speakers and 72 colour changing LEDs.
24-bit/96kHz Royalty-free Sound Design Collection
Kyma Ambiences is the third sound effects bundle created by Matteo Milani (U.S.O. Project). The generation of these “Artificial Reality Ambiences” starts entirely in Symbolic Sound Kyma – during the development of projectgenesismovie.com – from the processing of white and pink noise by filtering – in the time/spectral domains – and convolving these sources with custom FM, additive, formant and granular synthesis. The composition’s resource of sound material is drawn solely from these processed stochastic sound elements: coloured noise is a raw material already full of life and can be sculpted into a variety of temporal forms, movements and textures. The interaction with Kyma was typical of a composer who explored a device’s potential for sound transformation like a musical instrument. The goal was to obtain an organic and acoustic quality using only a restricted sound source, in order to evoke real spatial characteristics attached to each invented sound.
The sound effects collection will be released on May 25th @ 96kHz (native), plus publishing a budget version @ 48kHz (resampled). Kyma Ambiences is not only available in these two packages, but also as dual-layer separated “Elements”, suitable for recombinant stratification, varispeed and spatial positioning in the surround field:
All of the audio files have been embedded with metadata for detailed and accurate searches in your asset management software.
As the previous libraries, loudness normalization helped me to match the gain of multiple sound files to the target level of -23 LUFS (tech.ebu.ch/loudness).
The Vo-96 can now be ordered on the Vo Inventions website, www.voinventions.com
An important moment in the development of Acoustic Synthesis. Learn how you can own a vo-96 Acoustic Synthesizer at http://www.kickstarter.com/projects/3…
The Vo-96 Acoustic Synthesizer is based on a key invention that enables accurate control of acoustic vibrations. I’m the inventor. My technology was behind the well-known Moog Guitar and the Moog lap steel — instruments based on the same key principle. Since then I’ve been advancing this invention towards its full potential. Now I’m going ahead with the Vo-96 Acoustic Synthesizer. It’s my full ‘inventor’s version’ product and will be produced by my design company Vo Inventions LLC.
The Vo-96 was never intended to be a retail type of product. It is a concept product that takes the technology to the max and demonstrates what’s really possible with acoustic synthesis. It’s the “inventor’s cut” and it leaves nothing out — which makes it impractical to sell through the standard retail channels with their customary price mark-ups. Making the Vo-96 available through Kickstarter allows us to maximize the value to you and provide the most powerful product for the price; and there is simply nothing else available at any price that does what the Vo-96 does.
Our goal is to launch Acoustic Synthesis technology with a bang. We want to put the most powerful instrument possible into the hands of as many forward-thinking guitarists as possible and listen to the new music you all create. This is where Kickstarter really shines! I’m thrilled to have found a way to offer the Vo-96 directly to you at the fairest price possible – about half what it would cost as a retail product!
No computers were harmed during making this video .
Making of vimeo.com/65763564
Creating the film wasn’t an easy task. Preparations took well over 2 months of my free time. It is surprising, but no work was done using CGI, only good oldschool stopmotion animation and motion control slider provided by Ditogear.
Thx to: Lesny, Gajorro, Gumis, Fasola, Squoka, Radek, Ola – Janusz, Robert/ditogear, Robert/pixelheaven, Dzemik, Agata, Camel, Jake/the Virus Empire
This turntable based, free-time sequencer uses laser reflections to detect the distance of pegs as they pass by a camera and in turn trigger samples.
Programmed in Max/Msp, the PS3Eye camera calculates the distance of objects based on where the red dot reflection of the laser is on the y-axis of its lens. Up to 8 steps can be tracked reliably across the y-axis, with timing left completely free to the user to place pegs adhering to the visual grid or not.
Bonus Table 571 is a collaborative experiment in joining science, design and music. This project is part of Reclaim NYC’s Collaboration show happening during NYCXDESIGN 2013.
Pure tones tuned to the natural resonant frequency of the wood result in vibrations, determined by the tabletop’s size shape and density. The vibrations reveal a geometric pattern inherent to the wood.
The resonant pattern is etched away by an enzyme cocktail tailored to the molecular structure of the wood. This process is similar to acid-etching a metal plate, such as in printmaking. The difference is that this is based on a live process; using enzymes derived from forest floor microbes.
This piece is auto-collaborative, in that its design elements are defined by interactions between its components and their inherent properties: The dimensions and density of the materials determine it’s resonant frequency which informs the pattern to be etched, and the makeup of the wood itself determines how deeply the enzymes etch into the wood.
Bonus Table 571 is a collaboration between Colleen & Eric Whiteley, Loe Hubbard scientist/bioengineer and Ben Cameron musician/sound designer.
Standuino π [pi] – mysterious drone synth (receiving MIDI clock from frauAngelico)
frauAngelico – drum synth with sequencer
microGranny – granular sampler
32″ touchscreen, sound, video