Review: Massive beats from Nuclues SoundLab – Celluloide Beats
Time again for a review here at Steelberry Clones – this time we have taken a closer look at Nucleus SoundLabs’ new Reason Refill called Celluloide Beats.
To begin with Celluloide Beats consists of around 50 (x8) or so Combinator patches and associated sounds recreated as REX-files. Due to the way they are built they may easily be run in anything from 60/70 BPMs up to 270 > or so BPMs – it will still sound great. To get an overview of what you are getting I would loosely categorize it as multi-sampled drums, beats and percussions into a massively unique and powerful mix of rhythms and sounds that would easily fit into dubstep, electro, house, techno type music, but I would not limit it to that since there are several intriguing ambient type sounds with a real sci-fi / cinematic approach to them.
A good thing with the CMBs are that they are very easy to work with, partly because each CMB is more or less a full mix in itself with limited need for further mixing and mastering, and partly because they are using fairly common rhythms meaning that the tempo and the sequenced beats are not overly experimental. Each Combinator patch in a Celluloid Beats contains 8 loops – 1 original loop and 7 creative loop remixes. This is achieved, according to Nucleus, by using the Slice Edit Mode on Dr. OctoRex to change filtering, decay, volume and more on a per-step basis for each loop. Going farther than that, unique FX are added to each patch which are used to effect specific loop slices – so each slice in a loop can have a different distortion, filtering or delay. The resulting loop remixes sound incredibly complex, but they certainly aren’t complicated to use.
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