First audio demo of my new NES tracker, Pulsar.
This time showing some advanced editing stuff: shifting pattern tracks left, right, up and down. And also mute/solo with UI indicators.
A cover version of Rihanna’s Rude Boy on NES.
Made using Pornotracker, an NES music tracker that I also made.
Two square-wave oscillators built into a NES advantage controller with turbo.
This is a square-wave generator with a pulsing effect, hand built into an Atari paddle controller. When you press the trigger it plays the pitch controlled by the large original knob. When you flip the switch a LFO will start to pulse on and off. The speed of the pulse is controlled by the additional smaller knob and at high speeds you can get some interesting throaty sounds.
A red LED lights with the sound. It can easily be connect to amps, effects, recording equipment, etc. At the end of the original cord is a 1/4″ plug and running from there is a wall adapter for power.
This classic feels great in your hands and residue in the old knob (that once caused annoying skips during your game) now gives you nice little distortions.
It sure don’t sound good but it is a funny experiment.
This a CV sequencer with an arduino microcontroller. It Sequences the pulse width of the guitar. The idea came from tracking (composing) in famitracker, LSDJ and Goattracker. When you compose for the NES or the Gameboy, there are tons of effects you can choose from to make square waves more complex and interesting sounding.
The Arduino code will be posted on this site in the next couple of days so, check it: http://animal-style.com
Found this little crazy video the other day and I must say it is facinating how well the sync goes with the game. I am not sure it is possible to do this kind of automation on NES, but if it does I am sure it will open up doors for many nice chip tunes in the Nintendo world going forward. Enjoy – it is totally whacko and it goes on and on and on