Alistair keeps feeding us with nice updates on the Kinect WiiMote solution
After battling against slow laptops and extreme latency, I’ve started turning this demo into a cluster system with different operations being farmed out to different machines, it could be the only audio application that has had it’s latency reduced by sending Midi messages over TCP/IP.
The demo only has one of the instruments connected, the green bar at the side. The little horizontal lines across the bar are the lower stave (bass clef) and can active Midi Notes. The other box does nothing, instead a wiimote is used to tune synth parameters.
Ableton Live is being used as the output device, it’s not quite the right thing for this, a software synth is preferable.
PS. Alistair also tells me this:
Just cracked getting the WiiMote and Kinect and Ableton to co-operate together making music by using midi over IP, will be releasing an open source version in February so people can collaberate making music over the net
This is nice – Wii Nunchuck controlled Korg Monotron synthesizer:
My second attempt in circuit bending the monotron. You can control the monotron with Nunchuk’s accelerometer and analog stick. I used todbot’s WiiChuck adaptor to connect the Nunchuk to the Arduino. http://www.sparkfun.com/commerce/product_info.php?products_id=9281
The WiiChuck Adapter is a small PCB that is designed to be inserted into the connector of a Nintendo Wii Nunchuck to provide access to all 4 wires of the remote. The power, ground and two-wire interface of the Nunchuck are all broken out to a 4-pin 0.1″ pitch header.