microGranny – pocket-sized handmade granular sampler

February 10, 2013 · Posted in Uncategorized · Comment 

Standuino microGranny is pocket sized handmade granular sampler. It uses microSD card to store samples. You can adjust many parameters of the samples and trigger them by MIDI.
more info: standuino.eu/devices/instruments/microgranny/
buy: standuino.eu/buy/buy-fraangelico/

Features:
-basic parameters of sound: pitch, crush, volume, start, cut, repeat
-micro sampling parameters of sound: shift speed, loop length, shift direction (forward,backward,random1,random2)
-lfo parameters of sound: rate, amount, destination (pitch, crush)
-instant loop feature
-micro SD card slot (plays monophonic wav samples)
-8 presets (15 sounds each)
-MIDI input (MIDI through by special connector)
-intuitive interface
-3 digit 7-segment display to keep track of editing
-2 pots to tweak the parameters
-mode switching buttons
-4 perfect response trigger buttons
-hold button
-3.5mm jack output
-volume trim-pot
-size: 11 x 7 x 4 cm
-input voltage 9-12 V

BeetBox – touching the beats

January 7, 2013 · Posted in Uncategorized · Comment 

BeetBox is a simple instrument that allows users to play drum beats by touching actual beets. It is powered by a Raspberry Pi with a capacitive sensing board and an audio amplifier in a hand-made wooden enclosure.

Concept

BeetBox is primarily an exploration of perspective and expectations. I’m particularly interested in creating complex technical interactions in which the technology is invisible—both in the sense that the interaction is extremely simple and in the literal sense that no electronic components can be seen.

Enclosure

The enclosure was created from .5″x8″ poplar boards, which I cut to size and finished using various hand and power tools. I used a router for both the edge details and for grooves in which to conceal the wires, and a drill press to create the speaker grill and to bore holes for the beets with a hole saw. I then stained the wood and, after assembly with wood glue and a nail gun, sealed the enclosure with polyurethane.

Internals

Touch sensing is handled by an MPR121 Capacitive Touch Sensor from SparkFun, for which I ported existing Arduino code to Python. This board communicates with a Python script on a Raspberry Pi via I2C. The script watches for new touches and triggers drum samples using pygame. Audio from the Pi’s line out is run through a small amplifier I built using an LM386, which is based on a circuit straight from the data sheet. The amp is connected to a salvaged speaker mounted under the holes in the lid.

Source code for the BeetBox is viewable on GitHub.

Learn more at scott.j38.net/interactive/beetbox.

New open source controller

December 8, 2012 · Posted in Uncategorized · Comment 

This it’s a simple demonstration of the open source FREE mudit project for more info go to muditmusic.wix.com/mudit

Muditit’s a new open source design, developed by Agustin Augustinoy & Urias Montanaro, for a hand-held music controller that lets you create and control audio using gestures.

It’s part of an explosion in experimental alternative music controllers, that’s being fed by sharing via the Internet.

NovaDroneLights

October 22, 2012 · Posted in Uncategorized · Comment 

The NovaDrone was designed (and continues to evolve) in collaboration with experimental musician and epic visionary Lucas Crane aka Nonhorse and with support from Perte De Signal in Montreal.

The Nova Drone is an open source, analog experimental sound and light synth.
It it can be used to create effects ranging from slowly fading drones to chaotic harmonic sequences. It also functions as a complex visual pattern generator when combined with a digital/phone video camera. See the video below for an example of the color patterns generated by holding a camera up to the LED.

The Nova Drones offers 12 potentiometers, 10 switches, 6 oscillators, 9 oscillator sync inputs, 6 frequency modulation inputs and an epic 15 voltage outputs as well as 3 high current outputs for controlling external LEDs. All of the ins and outs have been routed to a prototyping breadboard at the bottom of the unit which allows for liberal experimentation and development of custom circuits. The prototyping area is especially useful for syncing the oscillators of 2 or more Nova Drones together.

More info here >>

Stacking NovaDrones!

September 30, 2012 · Posted in Uncategorized · Comment 

Stack your NovaDrones! The Nova Drone is an open source, analog experimental sound and light synth.
It it can be used to create effects ranging from slowly fading drones to chaotic harmonic sequences. It also functions as a complex visual pattern generator when combined with a digital/phone video camera. See the video below for an example of the color patterns generated by holding a camera up to the LED.

The Nova Drones offers 9 potentiometers, 9 switches, 6 oscillators, 3 oscillator sync inputs, 6 frequency modulation inputs and an epic 15 voltage outputs as well as 3 high current outputs for controlling external LEDs. All of the ins and outs have been routed to a prototyping breadboard at the bottom of the unit which allows for liberal experimentation and development of custom circuits. The prototyping area is especially useful for syncing the oscillators of 2 or more Nova Drones together.

 

The NovaDrone is a new open source hack-able sound and light synth from casperelectronics. Learn more here:
http://casperelectronics.com/finished-pieces/nova-drone/

The NovaDrone – Open source synth

September 29, 2012 · Posted in Uncategorized · Comment 

The NovaDrone is an open source, experimental sound and light synthesizer available for sale as a kit or assembled unit. For more, build instructions, videos, pictures etc go to
http://casperelectronics.com/novadrone/

 

Checking out the new arcadish Pianocade – teaser

August 22, 2012 · Posted in Uncategorized · Comment 

Demonstrating some of the features of the Pianocade, a chiptunes-style synthesizer and MIDI controller. More information (and preorder information!) at www.pianocade.com

The Pianocade Synthesizer

The Pianocade is a synthesizer designed to sound, look, and feel like vintage arcade games.

The Pianocade’s built-in synthesizer is based on the sound hardware of the Nintendo NES and Game Boy (specifically, one of the square wave channels: it’s a monophonic square-wave synthesis engine with a 4-bit digital-to-analogue converter). Because it’s monophonic, it does what many early games did in lieu of chords: it cycles through the notes of the chord rapidly (arpeggiation).

Pianocade MIDI Support

The Pianocade has traditional 5-pin MIDI ports (in, out, and through) as well as USB MIDI. You can use the Pianocade to control any device with MIDI in, or control the Pianocade via an external controller or sequencer. The Piancade’s arpeggiator automatically syncs with incoming MIDI clock signals, too. You can also reprogram the MIDI messages of the joystick, coin buttons, and player buttons for a totally custom MIDI controller.

  • MIDI In, Out, and Through, plus experimental USB MIDI in and out
  • Integrate MIDI velocity and aftertouch into sound banks for amazing effects
  • Synchronize the arpeggiator to external MIDI clock signals, with adjustable tempo
  • Add “extra” controls via pitch and CC messages
  • Reprogram the MIDI message sent by each control

SOUNDOR – new free Max4Live FM Synth

August 11, 2012 · Posted in Uncategorized · Comment 

A quick demo of SOUNDOR, a free and open source Max4Live FM Synth for AudioCubes by Percussa, smart cubes for sound, music and visuals.

In this video, you can see how you can easily create wind and bubbling water sounds using an AudioCube, the free SOUNDOR application and a simple foot pedal. Press the pedal down to enable control of the synthesizer using the AudioCube, and release the foot pedal if you want to “lock” the sound where it is or stop controlling the sound using the AudioCube. One AudioCube can control up to 4 parameters simultaneously, using your fingers and hands. The sensors are high speed and resolution (1kHz and 10 bit).

Learn more at http://www.percussa.com/soundor/

IanniX – graphical open-source sequencer

July 8, 2012 · Posted in Uncategorized · Comment 

From UPIC to IanniX
IanniX is a graphical open-source sequencer, based on Iannis Xenakis works, for digital art. IanniX syncs via Open Sound Control (OSC) events and curves to your real-time environment. This video explains how UPIC has inspired IanniX and what kind of new writings are now possible.

IanniX Features:

  • Sequencer - IanniX can be used with a diversity of software and hardware tools.
  • Real-time - IanniX can be modified and operated in real-time.
  • Space & Time - IanniX’s graphical space spans several dimensions and time scales.
  • Open Sound Control - The OSC protocol allows fast network communication.
  • Open-source - IanniX is licensed under GPL 3, free and cross-platform.
  • Programmable - Scripts for IanniX can be written using JavaScript to create complex and generative scores.

IanniX is available as a free download for Linux, Mac & Windows.

Get it here >>

NOVA DRONE sound and light synth

June 18, 2012 · Posted in Uncategorized · Comment 

The Nova Drone is an open source, analog experimental sound and light synth from casperelectronics.
It it can be used to create effects ranging from slowly fading drones to chaotic harmonic sequences.
The Nova Drones offers 9 potentiometers, 9 switches, 6 oscillators, 3 oscillator sync inputs and an epic 15 voltage outputs as well as 3 high current outputs for controlling external LEDs. All of the ins and outs have been routed to a prototyping breadboard at the bottom of the unit which allows for liberal experimentation and development of custom circuits. The prototyping area is especially useful for syncing the oscillators of 2 or more Nova Drones together.

*************FUNCTIONALITY****************
The NovaDrone has three separate channels which generate sound and control the brightness of the three colors in a tri color LED.
The sound and light come from the SAME electrical signal. You are literally seeing what you hear.
Each channel has:
a TONE pitch knob,
an LFO rate knob and switch,
a VOLUME knob,
2 SYNC switches and an external SYNC input.

The LFO for each channel modulates the LED brightness and audio wave shape. This uses pulse width modulation, or PWM.

The rate of the LFO can be adjusted (using a knob and switch) from around .008 Hz (around 1 cycle every 2 minutes) to 750Hz (750 cycles per second).

The TONE pitch of each channel can be adjusted from 24Hz to 750Hz. It can also be hard synced to the other channels in order to create harmonic overtones. Interesting (crazy) sync feedback loops can be created by syncing one channel to another and then back to the first (for example). This kind of configuration generates bizarre textures and sequences.
Very interesting effects are achieved by syncing the tone oscillator of one channel to the PWM output of another channel. This results in a modulating harmonic sequence.

The VOLUME adjustment controls both the amplitude of sound and brightness of the LED.

*************HARDWARE****************
Each channel has the following features:
ADJUSTABLE CONTROLS
-volume
-TONE pitch
-LFO rate
SWITCHES
-sync 1
-sync 2
INPUTS
- ext sync 3
OUTPUTS
-TONE square wave
-TONE triangle wave
-LFO square wave
-LFO triangle wave
-PWM square wave
-High current LED out for off board LEDs.

For more info including ordering info and complete schematics email pete[at]casperelectronics[dot]com or go to
casperelectronics.com

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