Phantom of the Floppera

February 11, 2011 · Posted in Uncategorized · Comments Off on Phantom of the Floppera 

This is a really cool video

Test run of my (d)iskette (O)rgan doing Toccata & Fugue.

People have made floppy drives sing before, but this is my personal take on it.

Features two 3 1/2″ drives and two 5 1/4″ drives connected to a PIC18f14k50 microcontroller. It interfaces to any MIDI source via MIDI over USB. Straight MIDI would also be possible with an additional small circuit and some minor firmware changes. This initial version can respond to all 128 MIDI notes, and pitch bends +/- 2 semitones.

As it can produce only four simultaneous notes, and each drive has a different range and tonal characteristics, best results are obtained by arranging compositions by hand. However, it features two modes of operation: in one mode, MIDI channels 1 through 4 are played directly on floppy drives 1 through 4. In the other mode, all 16 MIDI channels are read, and notes are “intelligently” divvied out on a first-come, first-serve basis. “Note stealing” ensures that melody lines sound, but chords are often cut short. One or the other produces acceptable results for many unmodified MIDI files straight out of your favorite media player.

I apologize for the poor video quality. :)

Hexadeci – Alone In The Dark (8bit Amigacore / Vinyl 7″)

February 10, 2011 · Posted in Uncategorized · Comments Off on Hexadeci – Alone In The Dark (8bit Amigacore / Vinyl 7″) 

Potentially the best Amigacore music in the past 10 years

This music is some of the best Amigacore in the past 10 years – skirting between party music for the post-apocalyptic crowd and a nightmarish take on otherwise light-hearted themes. What’s most remarkable about these tunes isn’t necessarily Hexadeci’s programming expertise (he’s totally awesome), or the creative use of seemingly random samples (Shakira? A Swiss yodeler?). No, it’s how he manages to effectively tear down dance music to shape his own tastes *AND* create tunes that are actually MUSICAL, instead of slipping into the same tired traps of hardcore posturing. It’s a fun record and we promise you’ll get some seriously confused looks when you drop a Swiss Yodelcore track at your next house party. Try it. Film it. Send us the video.

It’s exciting, it’s loud, it’s flawed, it’s idea-driven and it’s how we like it. We know you will too.

Find out more here >>

Note!, Doomcloud, Chromix vs Kris Keyser [PULSEWAVE 012211]

January 25, 2011 · Posted in Uncategorized · Comments Off on Note!, Doomcloud, Chromix vs Kris Keyser [PULSEWAVE 012211] 

1 year anniversary show of CNB!!! THIS IS HOW NYC GETS DOWN:

Note!
Doomcloud
Chromix vs. Kris Keyser

Visuals by notendo

Combining two different Auto Echo settings in Pulsar

December 24, 2010 · Posted in Uncategorized · Comments Off on Combining two different Auto Echo settings in Pulsar 

Demo of combining two different Auto Echo settings in Pulsar. Putting the same phrases on two channels and setting an echo with a quick delay on one channel and an echo with a longer delay on the other, the combination produces quite a rich reverb-sounding effect.

Perhaps the most radical feature of Pulsar is that the synthesis engine runs independently from the sequencer and runs at 180hz – that’s 3 times faster than a “normal” NES audio engine. The advantage of this is that all modulation-based effects have 3 times the resolution so you can get ultra-fast and super-smooth sounds. At the same time it has allowed me to exploit a few quirks of the NES’s audio to provide some unique ways to craft your NES music and sounds.

It was this approach which, to a large extent, dictated the design of the sequencing/UI of Pulsar and why it shares so much in common with LSDJ: LSDJ really makes great use of a simple, fast interface and because I’m updating the audio engine 3 times per frame, speed and simplicity were paramount.

Pulsar borrows heavily from the design, layout and commands of LSDJ. If you’ve used LSDJ you’ll probably be pretty familiar with Pulsar’s UI. There are a few little differences though so watch out for those.

Via TCTD

Free Xmas computer music

December 18, 2010 · Posted in Uncategorized · Comments Off on Free Xmas computer music 

This is our Micro Gaitazo 2010, Computer music, lo-fi audio, 11 artists from Venezuela, meeting in a Christmas folk album, a compilation of e-flavored Bagpipes.

Some of the platforms and waveforms that you will hear in this compilation have been created from: Nintendo NES, Nintendo Game Boy, Nintendo DS, Personal Computers, Renoise Tracker, Ableton Live, FL Studio, LittleGPTracker (aka The piggy) Little Sound DJ. Gift to celebrate the end of the year 2010 with you!, thank you. Happy new year!. Download free Micro Gaita 2010 from here!.

TRACK LIST:
————
01- Ebot – Tambor and Bass.mp3
02- 3uho – 1983_zulia (primera abducción maracucha).mp3
03- Capitan Chistorra – La Grey Zuliana (R8bit).mp3
04- Delarge – 5 pA’l4s 12 (Glitch).mp3
05- Nanobytes – Burrito Sabanero.mp3
06- Viraxi – La Grey Zuliana con Voz (8-bit).mp3
07- K.T.D (Koax The Droid) – Contradanza A.R..mp3
08- Chelux – Dale primo a la Canoa.mp3
09- Radiosphere – La Parabolica Satellite Glitch.mp3
10- Sintecoraz – Pastelito intro.mp3
11- Djane Tolka – La  Grey Zuliana.mp3

via MICRO GAITA 2010 – CHRISTMAS COMPILATION – FREE DOWNLOAD – 11 TRACKS.

Demo of the Commodore PET computer

December 16, 2010 · Posted in Uncategorized · Comments Off on Demo of the Commodore PET computer 

Demonstration for the Commodore PET computer. Features a brand-new graphics mode enabling hi-res graphics for the first time. Download the real thing at: http://pouet.net/prod.php?which=56410 or http://www.orb-demo.net/ The sourcecode to the graphics mode and music driver are included in the download. If possible please watch on emulator or real hardware as the video loses the smoothness of the original.

Everything NES

December 14, 2010 · Posted in Uncategorized · Comments Off on Everything NES 

First audio demo of my new NES tracker, Pulsar.

This time showing some advanced editing stuff: shifting pattern tracks left, right, up and down. And also mute/solo with UI indicators.

A cover version of Rihanna’s Rude Boy on NES.

Made using Pornotracker, an NES music tracker that I also made.

Mid-week chip tunes in a great video

October 13, 2010 · Posted in Uncategorized · Comments Off on Mid-week chip tunes in a great video 

Music: Strobe&Kmuland, Pattern massacre by Strobe. (2010)
Time wasted: Enough

MilkyTracker Pattern Animation

ProTrekkr is back with more chip

October 8, 2010 · Posted in Uncategorized · Comments Off on ProTrekkr is back with more chip 

“ProTrekkr (formerly known as NoiseTrekker by Juan Antonio Arguelles Rius aka Arguru) is a tracker program combining a software synthesizer together with a traditional samples tracker which can be used to create electronic music (like psytrance, trance goa, hard acid, IDM, chip, techno, etc.) for small sized intros, demos or games.”

Changlog:

– Improved midi in/out support (notably by adding velocity).
– Default instruments volumes are always turned on now
as they’re used for midi output.
– Added 3 new themes.
– Tracker sometimes crashed at exit when using midi.
– Mouse wheel activated for horizontal patterns slider.
– Fixed a small issue with vu meters values.
– Number of effects columns is now selectable (from 1 to 4).
– Added synth oscillators combiner.
– Each track now have separate volume.
– Added lo/med/hi bands equalizers for each track.
– Delay send had precedence over command 10
when updating track tab during play.
– Fixed up reverb code (should sound cleaner too)
and added stereo separation parameter.
– Flanger speeded up.
– Right mouse button in lists arrows is now active
(jump to previous/next letter group for files lists).
– Added 13 new (converted) modules for testing purposes
also improved (?) older modules to take advantage of new features.
– A file name can now be passed as argument to the tracker, it will
be loaded at startup (can load any file recognized by the tracker).
(this can be used to associate .ptk files to the tracker).
– Default repeat loop row is now 0 (was disabled before).
– Improved .mod/.ft import.
– Glide effect (5) should now work with synth instruments.
– Tracks data weren’t displayed properly sometimes.
– Fixed a bug in tracks filters.
– Implemented insert or delete track functions.
– Tracks can now be rendered to .wav in their own separate file.
– Tracks panning changing are now smoothed.
– Live recording strategy improved.
– Implemented a midi automation system to control elements of the tracker
from a midi device (like a master keyboard).
– Added effect 25: Set shuffle value.
– Metronome implemented (used during recording).
– Fullscreen mode is now used with current screen resolution.
– Handled latency at recording startup (so visuals should be synched to audio).

protrekkr – Project Hosting on Google Code.

Cubase64 goes singer-song writer

October 5, 2010 · Posted in Uncategorized · Comments Off on Cubase64 goes singer-song writer 

This is absolutely awesome, computerized version of an old classic singer song writer

Production: Cubase64
Group: Mahoney (Pex Tufvesson)
#4) X2010 DemoCompo) Cubase64 / Mahoney (8.305 pts)
This is just totally extreme what you’re capable to do with a C-64 +6581r4!

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