Atari 520 ST 512kb RAM running the tracker Maxymiser. The Atari is hooked up to a composite to vga scaler and then to a LCD monitor.
The Commodore 64c is running MSSIAH and the monosynth program. and is not hooked up to any monitor during the movie. since the screen is black during “play-mode” it’s not necessary to have it hooked up ^^
The audio is connected to my Proton Stereo 520 amplifier, therefore the quite hard paining on the computers
I have composed the song myself and play a little extra bass on the c64.
While perusing the vast NAMM convention this year I bumped into the Mode Machines booth which is offering a lot of cool designs. I briefly plugged in and sampled some of the new SID synthesizer, which utilizes the classic Atari Commodore 64 SID chip as it’s sound source.
This is a video demonstration of Commodore 64 Synthesizer Sessions DELUXE, a KVR Developer Challenge 2012 entry created by Bedroom Producers Blog and Rhythmic Robot.
Commodore 64 Synthesizer Sessions DELUXE is a free sample library for Kontakt 4, SFZ and Zampler. It contains 411 audio samples recorded directly from three different versions of the Commodore 64 home computer.
The Commodore 64 Synthesizer Sessions Deluxe sample library contains 30 individual instrument patches. These patches cover a range of well known Commodore 64 era video game sounds, as well as some classic synth sounds which were recreated using the SID chip.
Our goal was to capture the true character of the SID chip, from its beautiful analog filter to the gritty digital oscillators. The 30 included patches are only a starting point, from which the users can further sculpt the sounds using the included SFZ, NKI and Zampler mappings.
A song that Aizerowe has worked on tor a while in CyberTracker 1.01 It’s a cover and a personal interpertation of the theme music in the Hobbit. Witch a touch of chiptune
FOR ALL YOU C64 FANS OUT THERE, ENJOY
I’ve been a big fan of the Commodore 64 since its release way back in 1982. As 2012 is the ’64′s 30th anniversary, I wanted to produce something in honour of this great little machine that has given me countless hours of pleasure, frustration, and head-banging! Here it is. For reasons of time and space, I had to cut a few scenes that were originally planned (and have been created) but I will probably use them in another C64 video in the near future.
If you’re able to recognise all the games/references in this video then you truly are an Old School Commodore geek. I’m proud of you!
Please check this description out again shortly, as I’ll be uploading some HD Windows desktop wallpapers featuring many of the 3D models used in this video, plus some more that didn’t make it into the final edit.
Video by Mike Berry, AKA The Kernal.
Music from Terra Cresta, arranged and remixed by Jess D. Skov-Nielsen.
Originally composed by Martin Galway.
Thanks to Jess D. Skov-Nielsen for giving his kind permission to use his music.
Thanks also to David “Jazzcat” Simmons for helping to supply most of the group/scener logos.
“Hello ladies and gentlemen, here you can find our new product SID. We work real hard to present the new SID as soon as possible.
Coming real soon! ”
The latest hardware melds the classic chip sounds of the SID chip with an x0x sequencer a la the Roland TB-303. The preview also reveals more of how this unit works, including per-note modulation and sequencing features. Earlier this year, they added a Mac/Windows/Linux editor; now, they’re adding an iPad editor as well.
- Built around the original MOS SID chip, as heard in the Commodore 64, at least in the first 300 units.
- x0x control layout
- Step sequencing
- 3 expression knobs for macro controls of each patch
- Bundled editor software (see the video below, from earlier this year)
- NERD-PANEL, “a powerful interactive blueprint which enables you to address the chip one pin at a time – also a great educational tool.”
- 100+ Patches.
- 50+ Wavetables drum sounds/effects.
- Audio in, out; MIDI in, out. USB connectivity for MIDI control, too.
- Onboard display.
- German and English documentation.
More informations @:
Testing the MonoSynth Controller for Mssiah (C64 Midi cardridge)
Available at the Apple AppStore for iPad
MonoSynth Controller for Mssiah
The Mssiah is a Midi cardridge for the Commodore C64. With this app you can easily control the mono synthesizer component of Mssiah via a midi connection.
- load/save patches
- generate random patches
- share your patches with your friends (itunes file sharing enabled)
a Commodore 64 and the Mssiah-Midi-Modul is required.
** this is not an official 8bitventures app **
** this is just a little homemade project to support the mssiah community **
Commodore 64 expert Jeri Ellsworth wowed visitors to the Bay Area Maker Faire with her Commodore 64 Bass Guitar. Details are limited on the C64 Bass Guitar, but Ellsworth noted via Twitter that it uses the SID chip and is based on an FPGA - a re-implementation of the Commodore-64 computer using reconfigurable logic chips.
“Jeri Ellsworth (born 1974) is an American entrepreneur and self-taught computer chip designer. She is best known for creating a Commodore 64 emulator within a joystick, in 2004, called Commodore 30-in-1 Direct to TV. That “computer in a joystick” could run 30 video games from the early 1980s, and was very popular during the 2004 Christmas season, at peak selling over 70,000 units in a single day via the QVC shopping channel.Ellsworth currently lives in Oregon.”
The man behind the famous C64 computer . Jack Tramiel has passed away at the age of 83. Another technology visionary has passed on. Jack Tramiel, the founder of Commodore Business Machines, has died at the age of 83. The driving force behind one of the best-selling home computer systems in history, Tramiel was a pioneer in creating affordable hardware for the everyday consumer that still possessed enough horsepower to push the envelope. Tramiel was a true American success story that started with nothing in his pocket to become one of the leading experts in the computing industry.
So for your listening pleasure, here are some of the best pieces of gaming music (both in-game and intros) to ever come out of the Commodore 64.
Rest in peace
Bedroom Producers Blog has released Commodore 64 Synthesizer Sessions Part 2, a collection of free samples.
Two different Commodore 64s were used for creating the sounds in this sample pack, although both have SID 8580 installed. The original plan was to record some bits from a SID 6581 this time, but my old C64 died literally 5 minutes after I plugged it in. To make that major bummer even major-er, there were no original C64s (aka C64 beige) to be found in the local ads during this three week period.
However, I did manage to get ahold of a C64G, which was sampled for one of the instruments in this sample pack (the BASIC Bass patch, pictured below). C64G also has a SID 8580 installed, but they do say that every SID chip is different, so there’s still a bit of variety in the hardware sense I guess. All other sounds were captured from a C64C which was also used in the previous pack. Hopefully, a C64 beige will pop up in the ads before I start working on part 3.
Commodore 64 Synthesizer Sessions Part 2 features
- 14 multisampled instruments and one multi patch.
- Total of 142 samples in 16-bit WAV format (download size is 79.4 MB).
- Incluides Kontakt 5 and Shortcircuit 1 patches.
The sample pack is a free download at BPB.