The Reality Chipmusic Love Industry is six songs about Hope, Death, Sci-Fi, Businessmen, Cooking and Reality Television. It was written by Lydia Marsala and James Therrien aka BR1GHT PR1MATE, and recorded by Carl Peczynski at OxygenStar Power studios. It was produced by James Therrien, with additional vocal production assistance by Carl Peczynski, and mastered by Sean Sinclair.
Sounds like Yazoo on Gameboy if you ask me!
The fifth Blip Festival will take place May 19-21, 2011 at Eyebeam.
The lineup of featured artists is:
* Bit Shifter
* Henry Homesweet
* NO CARRIER
* Party Time! Hexcellent!
* Peter Swimm
* Talk To Animals
* Ten Thousand Free Men & Their Families
* Tristan Perich
* Wet Mango
* Zen Albatross
* Plus More TBA
more information including digital downloads, source code, and information about _node may be found here.
album comes with sleeve, booklet, and sticker. all cartridges are tested and working.
_node is giving proceeds from the album to the electronic frontier foundation.
this is a music album on NES cartridge format by _node.
New MIDIo firmware from VBLANK!
Prototype test video of my new MIDIo Visual board firmware: “VidByter”
This is a new swappable firmware for my DIY MIDIo kit that works with Mac/Win/Linux to capture live video and send it over a USB/Serial cable where it is pushed directly onto the video ram space of a circa 1977 Chip8 RCA “Pixie Video” emulator. The Pixie hardware was found on the COSMAC VIP and several RCA based video “PONG” consoles such as the RCA STUDIO II.
Fresh new material from well known Amiga posses Ephidrena and Darklite!
Running on AGA Amigas (not sure which spec, I haven’t tried this in my 030 yet) this demo got the first position at the oldschool competition in Solskogen 2010 party in Norway.
The demo mixes a cool video capture technique with really nice flat-surface 3D graphics and an acid soundtrack by Response. The code was by well known scener LOADERROR.
It’s impossible to explore 8-bit music videos without at least dabbling in the world of chiptunes — music crafted in the style of, and often with the same computer hardware of, old-school games. Chiptune songstress Leeni’s clip for “Underworld” plays like a videogame stage show. Stick around for the eye-popping pixel light show towards the end.
Wired Mag has chosen the top chiptune videos
If you weren’t able to make it for the Datapop 3.0 festival in Austin, March 16-17, here’s some video clips of the action:
With this year’s event a scant month away, NYC chip collective 8bitpeoples and non-profit arts and cultural organization The Tank have at last announced a (partial) lineup for the 2009 Blip Festival. Now entering its fourth year, Blip Festival is a lo-fi digital extravaganza boasting daytime workshops, visual art installations, film screenings and, of course, three nights of amazing live chip music. Running Thursday, December 17th through Saturday, December 19th at the Bell House in the Gowanus area of Brooklyn, this year’s performers include:
Whether you’re a fan of the uncomplicated design aesthetics of the Commodore 64, the pixilated elegance of NES-era graphics or a lover of Game Boy music, Blip Festival 2009 is for you. The world’s longest running event of its kind, this year’s fest once again promises to be easily accessible to hardcore fans and novices alike, not to mention a friendly, all-ages experience that GeekDads can share with their brood.
Festival passes and single-night tickets are currently available, and interested parties are also advised to visit the event’s Kickstarter campaign page to help bridge the funding gap. Exclusive rewards are up for grabs to eligible supporters, so don’t delay!
A friend tipped me on this great introduction on how to make chiptunes in Reason. If you’re into this don’t miss it
There are three videos at Synthopia, but I am posting the first one here so that you can see what it is all about, the rest you will find here >>
The SOASC= project is a non-profit and a private project.
The SOASC= project is an automated recording technique invented by me (Stone Oakvalley) in order to mass record music from the legendary Commodore 64 and its SID sound chips (6581 and 8580) including one variation chip.
The purpose is to preserve Commodore 64 music in todays most common music format, namely the MP3.
The original SID music files are today played by millions of people around the world on software players that emulate the real hardware SID chips. The emulated audio material can vary a great deal compared to the authentic sound of a real Commodore 64, and from my point of view, why have something emulated when you can have the real deal instead? We give you the authentic Commodore 64 music as it sounds on the real machine. Commodore 64 is a legend in computer history and in many ways influenced in todays culture (known as 8-bit music or chip music). It deserves much more than just emulating that raw & unique gritty sound! It made many people happy “back then”, and we are here to offer that feeling again!
To put in it words we all can understand: WE LOVE C64!
The entire HVSC SID collection will be recorded as played from REAL Commodore 64′s (both old and new) as per the latest collection available. With PSID64 as the REAL C64 player and 64HDD as fileserver, it all connects to multiple PC’s with own tailored software, crude PAR: port control system/C64 keyboard interface and database structure tools written in PureBasic. Yes, its actually working.
Also, a strong point to consider in this project is that ALL SIDs are recorded on both Commodore SID chip models
regardless of what HVSC or the author of the SID had recommended. Remember: There are people out there
that probably NEVER heard the elite sound of the 6581 and its sample/filter defects, but only the sound of 8580
and visa versa. For those people, they ONLY rembember the tune as played by their model. And this is a strong point
of the SOASC= project: PRESERVATION for ALL!
If it crackles and pops….well..it’s the true and authentic sound of a real Commodore 64!
This is what we had in the past, and now the past will be the present for all Commodore 64 fans out there.
It is called AUTHENTIC because the process will NOT attempt to enhance any of the recordings, it is recorded
straight plain out from the mono Commodore 64 Audio/Video connector. No stereo, no funny mixes, no compression,
no filtering, no remix, no software noise reduction, no crazy SID hacks or other unatural Commodore 64 elements.
If there is a poppy click in the recording its supposed to be there. The SID chip is unique as should be treated as so as well.
I’ve adjusted DC BIAS to 0 and executed Volume Maximizer with no clipping using NORMALIZE.EXE and SOX.EXE.
Noise Reduction was done by improving the physical grounding inside Commodore 64. Thats it!
The final MP3 (224kbps, mono, 44100Hz) will contain all information from the SID itself, sorted in respect of the
directory structure as defined by HVSC. Filenaming, title, author, copyright etc.
Forget PlaySID/SIDPlay2w….and all the others
Forget MMC64 (It has an intergrated SID player, for those who wonder)
Forget them ALL!
Just listen to the real deal instead with the help of the SOASC= project!