Joystick Sample Drummer for SEGA Game Gear / Master System
Joystick Sample Drummer for SEGA Game Gear / Master System – sample playback based on button presses. Still to do: multiple banks of samples, change playback speed via buttons presses. http://little-scale.blogspot.com/
Musical circuit which responds to flame
After Nic Collins’ “In Memoriam”, I was inspired to make a musical circuit which responds to flame. I waited until I found the perfect candles— 5 minute long candles—which provided a concise narrative arc for this circuit.
I gave myself several limitations with this one: make the sculpture as small as possible, make it silent in darkness, and don’t do anything besides light the damn candle. we filmed 7 takes, and finally got lucky with this lazarus candle. The original cut is 8 minutes long—incredibly, it kept coming back to light, to life.
New SLEW PI – iSynth Loop Drawing VJ App – First Look
Paint and compose music at the same time 😉
App priced at $0.99.
“Slewpi is a new type of app that lets you create music and synthesized sound and animation by painting on the screen with your fingers. Slewpi is super easy to use, just paint with your fingers and choose different colors and brushes to change the strokes and sounds. Slewpi records what you do and plays it back in a loop. Choose different brushes to change the visual style as well as the sound of your strokes in real-time. The different brushes correspond to different synthesizer waveform and vibrato settings allowing you to create new and diverse audio/visual compositions.” – slewpi.com
For more info: slewpi.com
NodeBeat – iOS Music Sequencer
NodeBeat is an experimental node-based audio sequencer and generative music application for the iPhone, iPod Touch and iPad.
By combining music and exploration, NodeBeat allows anyone to create a variety of rhythmic sequences and ambient melodies in a fun and intuitive fashion.
Release Date: April 25th, 2011
A reconstruction [RECON] of John Cage’s infamous 4’33” (silence)
A reconstruction [RECON] of John Cage’s infamous 4’33” (silence) using 68 amateur and professional performances sourced from YouTube.
Featured on Rhizome.org: rhizome.org/editorial/3747
In this film (and others) I am interested specifically in the idea of folk art. Although the term “folk” when applied to art and music has been reduced to a genre in recent times, it was originally used to talk about songs and artforms that belonged to the people (to the volk). For instance, before the music industry territorialized folk as a “genre” of music (to help with categorizing music into sellable units) folk music referred to songs which “ordinary” or “everyday” people would sit around and sing together (at parties, at celebrations, etc.). What interests me is that particular avant-garde works which up until a few years ago would never have been seen by the general population have suddenly become “folk” works – they are being remade and revisioned by large numbers of people, many of them who do not claim to be “artists.” In a sense these works deterritorialize the category of “high-art” and reclaim these works for the people (as “folk” art).
Other RECONS:
Andy Warhol Eats a Hamburger: vimeo.com/14317171
Death of the Author (Psycho Shower Scene): vimeo.com/14235738
RECON Animated GIF Project: recons.tumblr.com/
The Far and Brilliant Night
Music and photomontage by Michael McNabb
Photography by Egon Dubois
The Far and Brilliant Night explores the psychological power of combined aural and visual symbolism. Perhaps there are certain classes of sounds and images which are imprinted on our genetic memories, or which exist in our collective unconscious. They may stir within us memories from ancient times, from before our birth, or even from before the origin of our species. But far from creating a universal experience, the primitive and deep associations that these sounds and images invoke may clash with or intensify each individual’s current emotions, thoughts, and anxieties, creating a unique and unpredictable experience for each person.
The Far and Brilliant Night in its current version premiered at a concert held in conjunction with the 1992 International Computer Music Conference in San Jose, California. Other performances include the International Symposium on Electronic Art in Montreal, the Quandt Foundation Transatlantic Conference, and the Northwest Electroacoustic Music Festival.
In these performances the Lightning was performed by percussionist Mark Goldstein. Designed by synthesizer pioneer Don Buchla, the Lightning is a specialized controller that senses the movement of hands in space and transforms this information into MIDI signals for control of electronic musical instrumentation. The device senses a wide range of movements including conducting, percussion, and dance. Its primary function in this work is to perform changes in the parameters of real-time computer algorithms. The algorithms in turn control signal processing routines that transform triggered digital recordings and live vocal sounds into expressive music.
DigiEnsemble – “St. Anna” for iPod, iPad & iPhone
The DigiEnsemble Berlin is an experimental study group founded and led by Matthias Krebs that follows a systematic approach to playing on mobile devices (iphone, ipad & co). Regular meetings are held for group practice as well as discussion and refinement of the approach.
If you would like to join us for the ensemble or would like to have more first hand information, please contact us at [info(at) digiensemble.de]
Stadsmuziek (City Music) @ the Milano Fuori Salone
“the music of the city”,
concept and design by Akko Goldenbeld
“The tall buildings in the city centre have a heavy touch; the low-rise villas to the South create considerably gentler sounds. Akko Goldenbeld has a very personal way of looking at, or rather listening to the city. He has created a scale model of Eindhoven and assigned it the role of sound recorder; the buildings create a score. Placed on a revolving wooden cylinder the buildings set little hammers in motion that play the keys of a piano. And turning and turning, the city makes its voice heard: from loud to soft, long to short, high-pitched to low, traslating the urban developers’three dimensional reality into an aural experience. Stadsmuziek (City Music) makes you tune in to the ensemble-playing that is environemental planning. “
Barcodas – iOS barcode music generator
the barcodas app scans any ean8/ean13 or upce/upca barcode and turns it into a musical pattern in a user-selectable harmonic scale. imagine walking into a supermarket filled with thousands of tunes to discover.
// by
leovanderveen
leo@nr74.org
www.nr74.org
// thanks to
irisdouma : interaction advice
clARCk – made by robot
Like a clock, only on an Arc from monome. Silly technical demo app, but it translates hours, minutes, seconds and milliseconds onto the arcs 64 led displays. If you don’t count the numbers and read them as clock faces it actually works.
Code coming soon, with v0.2 which will include an alarm set functionality.


