Jeremy dePrisco made a video with Reason, 4 AudioCubes (http://www.percussa.com) and an outboard mixer input
Mark Mosher has delivered a new video featuring the AudioCubes:
Screencast on how to use the AudioCubes together with Saurus, the new Virtual Analog synthesizer of Tone2.
Mark Mosher is at it again
There was an AudioCube jam at the 2011 Electro-Music Festival in NY (http://event.electro-music.com/), I brought 6 AudoiCubes (http://www.Percussa.com) and setup my casual musical instrument templates called the 9 Box. This same system is the basis for multiple music labs in schools.
The system fits in a backpack, is intended for 1-4 players. It only takes a few minutes to setup the system and about 1 minute to learn to play the 9 Box. “9 Box” refers to a 3×3 matrix of 9 clips – hence the “9 Box”. Why 9 clips? After much research I’ve concluded that 9 is a perfect number of clips for mapping to a single AudioCube and a small enough number of clips that it’s easy to keep track of the different musical or sound phrases.
Watch for annotations in video for more details.
The EVOLVOR concept – a new way of sound design and the ultimate tool to get more out of your existing synths and effects EVOLVOR is a MIDI application which generates LFO (low frequency oscillator) envelopes, and which it sends via MIDI to any hardware or software synthesizer or sound effect connected to your computer. Each envelope can be drawn using the built-in graphical envelope editors. Envelopes can be played back and looped with adjustable speed (by setting the cycle time in milliseconds).
Envelopes can lead or follow, which means that they play back by themselves (lead) or sum their own looping signal with signals from other envelopes (follow). Each of the envelopes is automatically linked to a physical AudioCube on your table, a smart wireless block capable of detecting other blocks nearby, which are also attached to (other) envelopes. When blocks are next to each other, wireless connections are formed, and envelopes will automatically sum up in the EVOLVOR software, creating completely new LFOs for your synths and effects in real-time! AudioCubes display bright colours as visual feedback, which helps to remember which envelope is where on your table.
By drawing your own envelopes and looping and summing them at various speeds, you can create ever changing sounds and sound effects, and discover new sounds you never imagined before!
My friend Mark Mosher has released this cool video featuring his specialty – the AudioCubes
“I’ve used the configure button on the Ableton Device holding the Aalto syntheiszer (www.http://madronalabs.com) to select a set of parameters that I then map to faces of two Percussa AudioCubes (http://www.percussa.com) in sensor mode. Spatial movement of my fingers modulate parameters in custom patches I created in Aalto from INIT. In same cases cubes modulate each other if sensors are facing each other.”
By the way there is a new preset out for the Aalto:
IMPROVISOR is an application that makes it easy to create complex melodies and rhythms, all while staying in tempo, rhythm and in key (if you want), and without having to be a music theory genius. It’s a generative music software application that takes advantage of the unique capabilities of the AudioCubes, our easy to use smart musical blocks.
The idea of IMPROVISOR is that each cube is linked with a groove and a relative note pattern, which is played back in a loop. You can add and remove loops by adding and removing cubes. By placing the cubes next to each other, their note patterns are added to each other, creating completely new melodies, all in key and in rhythm. These can be sent via MIDI to your favourite software or hardware synth. You can enter your own grooves and relative note patterns (in semitones) in the software, using the built in editor and you can choose which cubes should be linked to which patterns. The loops are entered using a step sequencer, which contains 64 steps. What is special about IMPROVISOR, is that you enter the notes in a relative fashion, using the velocity editor and the semitone steps editor.
Why is that interesting?
Well, you can let the cubes each play back their sequences of semitone steps, and you can add them to each other when the cubes are placed next to each other, creating completely new melodies. This is called “following”. Each cube can follow the semitones of the other cubes, which basically means they are added together. The semitone steps are added to a “root note” for playback, which can be set per cube.
Each cube is associated with a sequence of notes (semitone steps), as well as a velocity sequence. The velocity sequence determines which semitone steps are played and how loud. This means you can tell two cubes to play different notes using the same “groove” or you can play the same notes using different grooves, for example. The length of the sequence being played back as well as the length of the notes can be set using a rotary knob in the user interface. Each cube can send notes to its own MIDI output port / channel. So one cube could be playing back bass notes to a bass synth while another one is playing a melody on a lead synth for example. To use IMPROVISOR you just have to have one cube connected to your computer. The other cubes are autodetected as they are added. You can set cubes to have a specific colour using the colour picker.
IMPROVISOR can synchronize to other MIDI compatible hardware or software (e.g. a drum machine) using MIDI clock. You can select the MIDI input port to enable this at the top left in the transport bar. Alternatively you can tap the tempo or enter it manually.
In this video it is shown how AudioCubes can be used together with a MIDI generative software to create polyrhythms. We set up the Impulse drum machine in Ableton Live 8 (backbeat room preset) as a sound source, and connected this via MIDI to our software, which uses the position of the AudioCubes to start and stop patterns, and the orientation to change patterns being played back. Each of the cubes is attached automatically to a drum sound (kick drum, snare, closed hi-hat,…) The patterns are all 32 steps in length and are played back in sync, by each of the cubes. The software was playing back the patterns at 70 BPM (beats per minute).
Each of the cubes can play any of the patterns, on any of the sounds, simply by turning each individual cube.
In this short demo video, Percussa AudioCubes is used to automatically generate multiple piano melodies, using the new generative music software created for the AudioCubes by Percussa. Each cube uses a different groove and a limited number of notes to play its melody. All notes are in the same scale, so you don’t need to know the details of the scale to create music in harmony. By turning a cube you can choose a different groove. Cubes are placed next to the green PLAY cube to start playback.
By placing cubes next to each other, you can make them adapt to each other’s melody automatically. The notes generated by the AudioCubes and software is sent via MIDI to the General MIDI synthesizer available for free with Windows or Mac OSX. Because every AudioCube plays a different melody and they are all related in tempo and in key, the result is “four hand piano music”.
All software for AudioCubes is free, for users who bought the AudioCubes hardware. Visit http://www.percussa.com/ to learn more about AudioCubes and contact us if you have any questions about AudioCubes, this video or the software used. Always happy to help!
AudioCubes are shown in this video with the new free generative music app from Percussa, capable of generating complex melodies, using note intervals from the blues scale. Notes can be sent via MIDI to any compatible hardware or software such as the Operator synth in Ableton Live 8 in this example.
By adding cubes melodies can be added on top of each other. Rotate cubes to change number of notes played per bar, and place cubes next to each other to make them add to each other’s note intervals to create subtly changing melodies, which will continue to have a time and harmony relationship.
A short video showing a Percussa AudioCube controlling 4 synthetic voices in Ableton Live 8 (voice-vocosyn.adg preset). Hand movement around the cube’s four sensors determines the final mix of the 4 voice sounds which are placed in a loop at certain pitches. Learn more about AudioCubes at http://www.percussa.com/ and become a fan on our facebook page at http://www.facebook.com/PercussaAudio…