All sounds in the video are a consequence of spectral processing of female voice.
Processing the modular (Echophon Clock output) through a Max patch, then processing the Max patch through the modular (Z-DSP (Stereo Ping Pong delay program)), all controlled with a Korg nanoKontrol.
The Max patch is a bank of “reson~” objects, divided into values taken from the Buchla 296e, Serge Resonant EQ, Moog 914a, ADDAC VC Fixed Filterbank, Moog/Bode Vocoder and EMS 3000 Vocoder units, with both manual and automated control over each band’s amplitude (displayed as sliders).
The patch is mono in/stereo out, with each band alternating between the left and right outputs.
Using the software Airserver Airplay to send the audio from iPad Audulus to MaxMsp. Soundflower for Audio Routing.
“Please ignore the audio Mic Input, in fact I just want to try whether I can Mic Input and Airplay at the same time.”
AirServer is an AirPlay receiver for Mac/PC. It allows you to receive AirPlay feeds, similar to an Apple TV, so you can stream content or Mirror your display from your iOS devices or Mountain Lion
AirServer now delivers full 1080p HD mirroring and is faster and more powerful than ever. The update for AirServer is free for existing users, and gives you more features to make the things you do every day even better. AirServer for PC hits version 1.0 and is now feature complete, with audio, movie and photo streaming. All good things come to those who wait.
Rethinking home audio and understanding how and where people share music was the jumping point for creating Skube. We are moving more towards a digital and online music listening experience, current portable music players are not adapted for this environment. And sharing music in communal spaces is neither convenient nor easy, especially when we all have such different taste in music.
The result of our exploration is Skube, a music player that allows you to discover and share music and facilitates the decision process of picking tracks when in a communal setting.
It is a fully working prototype through the combination of using Arduino, Max/MSP and an XBee wireless network. We access the Last.fm API to populate the Skube with tracks and scrobble, and using their algorithms to find similar music when in Discover mode. Then using Applescript, we get Spotify to play the music. We use XBees for the wireless communication between the each Skubes and to the computer using custom software that manages all this.
For more information, please check out the blog post: soundplusdesign.com/?p=5516
Andrew Nip – cargocollective.com/andrewnip
Andrew Spitz – andrew-spitz.com
Ruben van de Vleuten – rubenvandervleuten.com
Malthe Borch – ciid.dk/education/portfolio/idp12/students/malthe-martin-borch/
As part of the Tangible User Interface module at CIID ran by Vinay Venkatraman, David Cuartielles, Richard Shed, and Tomek Ness.
Artist – Kirsten & Marie
Track – My Dear
Album – Discover the Sound of Denmark
AudioCubes in action:
We created an FM synthesizer for the AudioCubes (http://www.percussa.com) in max/msp. This application allows you to make sounds with the AudioCubes without needing any additional applications or hardware. The software consists of several oscillators which can be connected to each other to create an FM synthesizer.
To change the parameters of these oscillators, we’ve made a template in TouchOSC. In this video, I’m running TouchOSC on my iPod Touch to easily changes these parameters. Through this TouchOSC template I can also change the colors of each of these 4 AudioCubes.
More info about our Touch OSC template and setup here: http://www.percussa.com/2012/06/08/touchosc-and-ipod-touch-control-audiocubes…
Also, if you’d like to see a demo of our FM synthesizer application for AudioCubes, go to this video: http://www.youtube.com/watch?v=m1sazw00pNA
This project is a fully working prototype made with Arduino and Max/Msp, there are absolut no sound editing in the video…
More picture at this flickr set (flickr.com/photos/raphaelplu/sets/72157629621382055/)
And download the Project pdf here (pluvinage.eu/NOISYJELLY_presskit.pdf)
Noisy jelly is a game where the player has to cook and shape his own musical material, based on coloured jelly.
With this noisy chemistry lab, the gamer will create his own jelly with water and a few grams of agar agar powder. After added different color, the mix is then pour in the molds. 10 min later, the jelly shape can then be placed on the game board,and by touching the shape, the gamer will activate different sounds.
Technically, the game board is a capacitive sensor, and the variations of the shape and their salt concentration, the distance and the strength of the finger contact are detected and transform into an audio signal.
This object aims to demonstrate that electronic can have a new aesthetic, and be envisaged as a malleable material, which has to be manipulated and experimented.
mNodes|nod| : Patchable Modular Controller
AVR C++ supercollider
created by jinKu
This patchable modular controller is called mNodes
It is an intuitive and tactile controller for performances and compositions.
Unlike other controllers, mNodes is using patch cables to route signals.
It is a modular system and one can simply expand its capacity.
mNodes use softwares such as MaxMsp/Jitter, Ableton Live,cSound,Processing etc through USB make it an extremely flexible and powerful controller.
Incontri di fasce sonore is one of Franco Evangelisti masterpieces. Recorded in 1957 at WDR, Cologne, it is one of the classic scores of the integral serial music era. This is a preliminary study to investigate the possibility of playing 1950s serial music with the Buchla synthesizer and Max/MSP.
“I’ve programmed 315 mixtures of 7 sinusoidal tones in Max/MSP, following the score’s instructions,
then I’ve played them freely in the Buchla, creating a variation piece.”
• Sound generation: MAX/MSP
• Music interface, amplification, spatialization, ring modulation, frequency shifting: Buchla 200e
• Reverb: Jomox T-Resonator
• Reverse mixtures & reverb: EHX2880
At our last hacKinect Wednesdays gathering, we worked on the physical side of the installation. We bought a bunch of different types of solenoids (push, pull, big, small) to see how they work and which ones would suit best our installation.
We also wanted to see a prototype of the whole system in action. The system goes Kinect > KinectCoreVision > Max/MSP > Arduino > Solenoids.
We still have a long way to go, but it’s good to see the prototype in action.
For more info, please visit soundplusdesign.com
Via Andrew Spitz
For more information: http://tinyurl.com/twinthesis
The idea behind twinthesis was to explore the ‘sound’ of twitter, to harness the potential of the human randomness being generated on the service. Twitter has over hundreds of millions of users world wide, a figure which is expanding at a rate of about 300,000 users a day. These users are submitting on average around 90 Million tweets per day. There is a huge amount of data there, ready to be sonified, and turned into audio.
Twinthesis is a MaxMSP based patch, that extracts the most recent public tweet, and deconstructs that information in order to generate sound. Several pieces of data can be taken directly from the tweet, including the length of the tweet, and the actual letters within the tweet itself.