Kompositkrut rocks with a C64, details below:
Yo I remade the Monkey Island after a request. And I made a little demo or something to watch wile listening.
The song is composed in the native c64 tracker SID Wizzard 1.4 (by Hermit)
The visuals are coded by me and I used Kick Assembler (by Camelot), Notepad++ and Charpad (by subchrist) for the gfx. The program visualisates the 3 voice on the SID
Yea and I crunched my program with BongoCruncher by Samar Productions
Sorry for the poor video quality I recorded it via my Video capturing device, I will make my self a s-video cable. That might give me some higher video quality.
I will uppload the SID and the prg to CSDB after I done some adjustments
A demo of infinite random mode, accents, and pattern chaining on the Groovesizer Alpha.
The Groovesizer (pronounced groove-a-sizer) is a DIY 8-bit audio platform. It’s a musical chameleon that can take on a number of different roles from sequencer to synth, drum machine, or midi controller. Exactly what the Groovesizer is at a given moment depends on the firmware it’s running. Existing firmware can be freely hacked, or new firmware developed using the beginner friendly Arduino IDE. Firmware is loaded to the board directly from the Arduino IDE, either via an AVR ISP programmer, or by flashing the Atmega chip on an Arduino board and swapping it out.
The Groovesizer is based around a custom PCB that features 6 potentiometers and 5 rows of 8 tactile switches and leds (4 rows for the sequencer / trigger buttons and 1 row dedicated to control functions). It features an integrated Arduino clone, an 8-bit DAC option, an LM386 amp output, MIDI in/out/sync and is configurable to work with some of the most popular existing Arduino audio projects.
Furthest along in its development is the Alpha firmware which features a 3 oscillator monosynth attached to a 32-step sequencer with 112 memory locations to store patches and patterns.
“bitBUMPER deluxe v3“ – the ultimate 4 and 8 bit Pandora Box filled with hundreds of low bit surprises.
This ReFill is your best friend when you´re looking for inspiring new sounds with a character and a bite. To catch this character some amazing sources were sampled: RozzBox One v2, QuadraSID, the old grey Gameboy from 1989 with “Nanoloop 1″ and “Littlesounddj”, the Gameboy Advance SP from 2003 with “Nanoloop 2″ and the Nintendo DS Lite from 2006 with “DS Electroplankton” and “Korg DS-10″.
Version 3 adds new rex loops, 20 new combinator & 25 NNXT patches, as also lots of new samples …
bitBUMPER deluxe v3 Contents:
• 382 combinator patches.
• 185 NNXT patches, 138 rex loops, 650 unique samples.
• 12 demo tracks in Reason format included.
Offering price per unit is 27,90 ,- EUR (normal price is 39,90 ,- EUR)
AfroDJMac explores Ableton Push from an 8bit perspective, details below:
As a guitar player, I’m really enjoying Ableton Push’s chromatic note mode. The intervals are just like on guitar, so this new instrument feels very familiar! Here’s some goofing around.
Songs: “Crazy Train” Ozzy Osbourne – “Purple Haze” Jimi Hendrix – “Ain’t Talking Bout Love” Van Halen
Visit my site for more stuff like this, including Live Instrument downloads, tutorials and music! http://www.afrodjmac.com
Nanoloop (1st version for Nintendo Gameboy) + modified Korg Monotron, both synced by a Roland TR-626. Nanoloop is triggered by the rimshot pattern of the 626. The sawtooth LFO (low frequency oscillator) of the Monotron is triggered by syncuino (http://chemiker1981.blogspot.com/) and the cutoff frequency of the Monotron analog filter is controlled by a sequence generated by Syncuino.
A song that Aizerowe has worked on tor a while in CyberTracker 1.01 It’s a cover and a personal interpertation of the theme music in the Hobbit. Witch a touch of chiptune
Both, a circuit-bent Korg Monotron and a Nanoloop (Synthesizer and Sequencer on Nintendo Gameboy) are synced by the trigger impulses sent by a Roland TR-626 drum computer.
This allows to filter the raw chiptune sound of Nanoloop by the analog filter of the Monotron. The retrigger of the Monotron LFO is the red wire. The sync mod (circuit-bending) is done like shown here: http://stevewoodward.posterous.com/lfo-reset-point-on-korg-monotron
SNES ROM invite for Blip Tokyo 2012. Tested on real hardware.
Try the ROM in your favorite emulator : It looks/sounds much better in there I promise!
“Spent more time than I’d like to admit getting this thing going! Lots of video tricks – the SNES hardware is pretty sweet (HDMA) but mode7 is tough! I have a pretty good development setup now.”
GREETS TO 68KREW! – AGA – TMB – NO CARRIER – CTRIX – MONODEER – 2 PLAYER PRODUCTIONS – SOUNDBYTES CREW – HEXAWE – BLEO – HERRPROF – HEOSPHOROS – LIKELUKE – PT!H! – 8STATIC – KRIS KEYSER – EMI – MATTHECHT – DUSTMOP – ROCHESTER CHIP – ABRASIVE – FUNKYSAUCE – SECNARF – DAURAGON – LUMAR – DOOLS – KRUGS – ANIMAL-STYLE – CHEAPSHOT
FOR ALL YOU C64 FANS OUT THERE, ENJOY
I’ve been a big fan of the Commodore 64 since its release way back in 1982. As 2012 is the ’64’s 30th anniversary, I wanted to produce something in honour of this great little machine that has given me countless hours of pleasure, frustration, and head-banging! Here it is. For reasons of time and space, I had to cut a few scenes that were originally planned (and have been created) but I will probably use them in another C64 video in the near future.
If you’re able to recognise all the games/references in this video then you truly are an Old School Commodore geek. I’m proud of you!
Please check this description out again shortly, as I’ll be uploading some HD Windows desktop wallpapers featuring many of the 3D models used in this video, plus some more that didn’t make it into the final edit.
Video by Mike Berry, AKA The Kernal.
Music from Terra Cresta, arranged and remixed by Jess D. Skov-Nielsen.
Originally composed by Martin Galway.
Thanks to Jess D. Skov-Nielsen for giving his kind permission to use his music.
Thanks also to David “Jazzcat” Simmons for helping to supply most of the group/scener logos.
Minimalistic 8-bit techno with Nanoloop & Line6 EchoPark.
Based on the award-winning DL4™ Delay Modeler, Echo Park™ is loaded with unbelievable sounding models including Analog, Tape, and Digital Delay. Different delay patterns such as slap, ping pong, swell, and sweep can be adjusted with the twist of a knob, and the Mod dial can be tweaked for even more variations. Also features Tap Tempo and stereo ins and outs.