Microhammer for Kontakt
Microhammer has released the February 2011 Bundle, a collection of sample libraries for Native Instruments Kontakt.
We are excited to bring you our latest four products: “Metal Bowls”, “Borosilicate Bells”, “99 Beer Bottles” and “Gnomehammer Vol. 2″ in an affordable bundle collection. The bundle is only valid until our next release, so grab it while you can. The original price is $66, however we are offering it for mere $45.
Microhammer February 2011 Bundle features
- Metal Bowls
- Borosilicate Bells
- 99 Beer Bottles
- Gnomehammer Vol. 2
- Format(s): Kontakt 3 and .wav
- Note: Native Instruments Kontakt 3.5 and later. Full retail versions required for Kontakt instruments.
- Note: Free Kontakt Player does not support this product. Full version required.
The Microhammer February 2011 Bundle is available to purchase for $45 USD (original price $66 USD). The offer expires upon the next microhammer release.
More information: Microhammer / February 2011 Bundle
46 Quantizer Abuse
A quantizer has other uses than just locking voltages to note intervals. I thought I’d try how well the synthesizers.com Q172 does at some of these uses. Or abuses
I do pulse bursts, arpeggios, bit crushing and octave doubling.
Deceptikon – Broken Synthesizers
http://deceptikon.net • official Deceptikon music video for “Broken Synthesizers” from the album “Mythology of the Metropolis” out on vinyl now!
video by http://mikrosopht.godxiliary.com
Sure hope they do not get in trouble with George Lucas hehe
Interview in Swedish with Mr. Jones machine
Progress Productions has released a video interview with Mr. Jones machine (unfortunately for most of you in Swedish
However, for those of you who cannot enjoy the interview we have added at least a small video below featuring the band on stage:
Read our post on their new album here >>
iFourmance-Purple Haze
Let´s rock it 
iFourmance-the iphone-ipod-ipad-band-video-clip-purple haze,all instruments played on iphone and ipod
Demo Matrix 1000 custom Programer device
a prototype of hardware controller for Oberheim Matrix 1000 (the blue & black stuff).
This is a demo of its integrated arpegiator : testing arp speed (from 1/16 of BPM to 2 bars of BPM). The device sends Midi clock et start message in order to stay synced with the drummachine
Yamaha CS-80 – Initial Machine Experiments
From Pete Townsend’s CD “Scoop” liner notes:
“Initial Machine Experiments
This peace was played on my Yamaha CS80 synthesiser to test a TEAC half inch eight track machine. This is very much indicative of the kind meandering I get into when locked away with a synthesizer. Someone once said that when you play around with a synthesizer you end up suffering from a disease called ‘synthesiseritis’. I suffer happily.”
Experience music from different physical perspective
Here’s the press release from Sound Magic:
3D Interactive Music is a revolutionary digital audio technology which achieves an entirely new level of realism and playability while opening up incredible new realms of sound! 3D Interactive Music allows audiences to experience music from different physical perspectives, allowing them to “move around the concert hall” – or even “join” the band on stage. And more importantly, it is the first time that the audiences have the right to choose the sounds they prefer – arranging and re-arranging their sounds to create amazing new perspectives of their favorite music.
Totally different from recording, 3D Interactive Music enables its audiences to actively participate in the process of shaping the final sound. Not an equalizer or tone control – or even a basic panning knob – 3D Interactive Music delves deeper into the way our brain interprets the sounds we hear. When we play our music, be it on CD, MP3 or even a Blu-ray Disk, it is static: audiences hear the same thing every time and cannot change it.But in 3D Interactive Music, your ears will be opened to new worlds. You can switch to the player’s perspective and hear the same sounds the guitar player heard when he originally played your favorite song. Or you can switch to audience perspective, listening from the back row of the theatre. You can even go crazy and crawl into the grand piano, hearing the band from inside! Still not satisfied and want to build your own rock band? You can mix different instruments from different perspectives by simply dragging them onto the 3D stage. Move instruments around, tweak it, play with it. When you discover your own unique, perfect mix, you can render it to MP3 or burn a CD and impress your friends with “your” new band.
3D Interactive Music offers great detail using nearly 20 times the quantity of information that the latest 24 Bit/192KHz High Definition Audio spec calls for. Every nuance is preserved, each detail will be present in your ultimate mix. And you are no longer forced to listen from one perspective – you now have the ability to hear your favorite songs from anywhere you desire. 3D Interactive Music uses groundbreaking multi position synchronization recording, HRTF and DSP technologies to achieve these incredible effects. And, with an audio resolution up to 32 Bit/384KHz even the pickiest audiophile’s ears will be pleased. By using the latest personalized Head Related Transfer Functions, 3D Interactive Music will simulate the effect of binaural recording, preserving an accurate and realistic stereo image at every point in your virtual venue.
3D Interactive Music lets users compare the differences between the original recording and their own creations, A/B switching on demand, allowing anything from subtle changes to sweeping alerations. Listeners demand so much more these days, arguing about studio recordings vs. live shows. 3D Interactive Music puts you in control. You now have the flexibility to arrange the venue as you choose. Move that lovely singer to the front – put that drummer way off stage! You decide!
One of the great advantages of 3D Interactive Music is that it is extremely friendly to both audiences and producers. There’s no new hardware to buy, nothing to plug in. In fact, experiencing this revolutionary technology is easy as listening to any of your favorite songs on your PC. All you need is a Windows PC with standard audio outputs. Even your five years old “antique” PC can play 3D Interactive Music without any issues. Any current digital music can easily be transformed into 3D Interactive Music.
With the release of 3D Interactive Music, we are also releasing 2 albums demonstrating the use of 3D Interactive Technology: Piano Magic and Silk Road. Piano Magic is a virtual encyclopedia of grand pianos, featuring five of the greatest (and most expensive!) grand pianos from around the world. This is the first album that audiences can enjoy with these amazing piano sounds heard from different perspectives – with details never heard before. Featuring three different perspectives, you will experience piano sound from a full 360 degrees.
Silk Road contains 4 unusually beautiful sounding Chinese instruments: the Guzheng, Matouqin, Kong Hou and Bawu. Once again utilizing the magic of 3D Interactive Music, you will experience three different perspectives and the unique sound of each.
Pricing and Availability:
See website.
More information:
Amos 1.2 Demo
Amos is a reactive MIDI instrument. It sends MIDI notes to desktop software and outboard gear. Think MIDI wind-chimes crossed with a pinball machine.
This video shows some of the new features added to Amos 1.2. Independent MIDI channels per disc and a re-designed settings panel are the highlights.
Handmade Music at Digitópia
This was the handmade music party at Digitópia on December of 2010!



