Spire – software synthesizer instrument for Windows and Mac
Reveal Sound has released version 1.0.16 of Spire, a software synthesizer instrument for Windows and Mac.
Spire is a software polyphonic synthesizer that combines powerful sound engine modulation and flexible architecture, a graphical interface provides unparalleled usability. Spire is the embodiment of the best opportunities, both software and hardware synthesizers.
Changes in Spire v1.0.16
- Improve stability.
- Fixed: Factory banks install under MacOS.
- Fixed: Reset controls on opening window.
- Add: MacOS uninstall script.
- Add: Allow multiple preset select on load.
- New presets by Function Loops in Factory bank 5.
Spire for Windows and Mac (VST/AU) is available for purchase for 139 EUR / $189 USD.
LegoTechno 2.0 – Sliding Puzzle Sequencer (littleBits Synth + Arduino + CV + NI Maschine + Lego)
LegoTechno 2.0 Sliding Puzzle Sequencer. It’s built using littleBits Synth + Arduino + CV + NI Maschine + LEGO building pieces.
Technical details:
A Lego Sliding Puzzle Sequencer Controls NI Maschine to sequence three littleBits Synth Kits through control voltage (CV) from an Arduino. It also sends out OpenSoundControl OSC and audio to control reactive visuals on different computers.
Interacting with rhythmic patterns through a tangible sliding puzzle allows for some interesting polyrythmic adventures.
What’s going on there?
Lego bricks can be placed on a eight transparent Lego base plates (16×16) to create rhythmic beat patterns.
Each of the eight baseplates holding the patterns can be moved around on a transparent surface. Whatever pattern (or part of a pattern) is placed in the center of the surface is filmed from below using a Webcam. The image of the brick pattern is analyzed and converted into Midi and OSC Messages that are sent to an Ardunio board, the Maschine Software (and another computer that generates dynamic visuals from the OSC Messages and the audio).
An Arduino board turns the Midi Messages into control voltages to control three littleBits Synth kits that generate the sounds. Additional sounds can be injected from the Maschine software.
The LEGO tangible sequencer was built by:
- Kristian Gohlke / Bauhaus-Universität Weimar
- Michael Hlatky / Native Instruments
- Tobias Baumbach / Native Instruments
- Mickael Le Goff / Native Instruments
Made at Music Hack Day 2014 at the Sonar Festival, Barcelona.
Nintendo Music on Vintage machines
Shadowgate Ending musical theme on a modified Minimoog Model D with OSC sync, env. re-trigger and VCO3 Reset.
Polyphony was made with a VST called Notelogic
Life Force Stage 1 musical theme on a modified Minimoog Model D with OSC sync, env. re-trigger and VCO3 Reset.
If you have any questions, leave me a message
Double Dragon – Stage 1 – Nintendo Musical Theme – Roland Jupiter 4
Bill Nelson and Fiat Lux kicks off Tuesday morning
Bill Nelson Flaming Desire (extended mix)
Delaykliniken: Young (Lygner remix)
Monday morning video bonanza
Have a great week 
Saturday Night Synthesizer Fun — Cars by Gary Numan
Youtube alias ‘Eric Mauro·12′ arrangement of Cars by Gary Numan. Started by creating a drum loop then played the synths over top
Shock-HRz – Tactical Shadow [Access, Elektron, Korg, Yamaha & Akai Live Set]
Shock-HRz, captures a live performance, Tactical Shadow.
Technical details below.
Simone Ciacci a.k.a. “Storm 3003″:
- Access Virus TI
- Elektron Analog Four
- Korg Kaoss Pad 3
- Korg Kaossilator Pro
Gabriele Marini a.k.a. “ReD”:
- Akai Miniak
- Yamaha RM1X
- Korg Volca Bass
Francesco Salvatici a.k.a. “4TeK”:
- Korg Electribe MX
- Korg Mini-KP
- Korg Monotron
- Korg Monotron Duo
Alpha Seed (Melodic live Granular Sampling) = Octatrack + Strymon Big Sky + EPSI + Cocoquantus
A Box In The Sea, captures a live granular sampling synth jam, Alpha Seed.
My concept in this piece was to use the Strymon big sky reverb to modulate and process all of the granular sampling I’m doing with the Octatrack.
I’m using 2 Midi tracks on the Octa to constantly modulate (using LFO’s and P-locks) 6 different parameters on the Big Sky (Midi CC’s on a reverb pedal of this standard is brilliant).
The sounds you hear are created with custom impulse responses I made (inspired byDiego Stocco) and reprocessing the same sound with itself (blowing my mind in the process).
The Cocoquantus is being modulated by a Sidrax. I’ve routed the Sidrax through an SSF Ground Control so I can apply DC bias and visualize it with a Dave Jones O’tool.
Sounds of the Rhodes Chroma Polaris
Description:
From 1984, a rare bird, the Chroma Polaris! This instrument sits right on the cusp of the digital era, a hybrid with some fun quirks. I wanted to show off its majestic side, while allowing its dread-like hair to shine. A light, bouncy track for a glittering summer afternoon.
About the machine:
The Chroma Polaris was the second synthesizer made by Fender/Rhodes after they took over ARP, following their classic Rhodes Chroma. It has a classic analog ARP-like sound, kind-of tinny but also fat. Sounds can be layered up to 6 voices. It has typical analog synth controls including a cool ‘sweep’ knob for sweeping through the LFO or analog filter cutoff parameters. It also has a simple real-time sequencer and 132 memory patches.
There’s also a nice and colorful layout with sliders similar to Roland Juno synths, membrane push-buttons and a large velocity sensitive 61-note keyboard making the Chroma Polaris a very nice synth. Fully MIDI-equipped, the Polaris will transmit and receive all its edit controls through MIDI as well as the ability to play up to three patches at once. Unfortunately they are rare and usually hard to find.

