Instantly generate Techno Music Loops
Techno-X Pro, a stand-alone and VST instrument plug-in for Windows that allows you to instantly generate Techno Music Loops, Techno Groove loops, Techno Drum Loops and much more. Generate Full Parts, Drum loops, Groove loops, Bass Loops and Hats loops as wave files. It comes with an internal library of about 1500 sounds – 756 Kicks, 231 Hats and 470 Claps and Snares. The price is €69.
Features:
- Live Playable (In standalone mode or in Ableton Live).
- One mouse click to instantly generate 100 techno loops at a time (Every key of the MIDI keyboard will be filled with a loop).
- Create loops in progressive musical order.
- Kick Side-chained output for the best groove ever.
- MIDI recognition for external MIDI controllers use.
- Direct Export to wav file for all loops with unique mouse click (from 4 to 32 beats).
- BPM or Host Synchronization (guaranteed synchronization with Ableton Live, Cubase and FL Studio).
- Load user wave samples on all channels for the bottom loop part.
- Point to user folders to pick Kick drums, Claps & Snares, Hats. A lot of factory sounds included.
- Over 1,000 one shot samples can be loaded for each channel.
- Swing (do You need more groove for Your track?).
- 10 Filters (coded in Asm).
Technical Specifics:
- Stereo audio output at 16 bit 44100hz.
- Accurate/Precision Timings.
- True stereo channels. Each channel can load samples at any sample rate and any bit rate (8 bit-16 bit-24 bit-32 bit).
- Intellidrums v2.0 Technology inside.
- Sample players “class AA”.
- Swing routine “class AA”.
- Customizable Sidechainer.
- Save loops to .wav files.
- Never ending capabilities due to “Ai randomizators”.
BoomComb, a MIDI tuneable comb filter
Boomplug has released BoomComb, a MIDI tuneable comb filter perfect for creating similar effects to a flanger or for spicing up synthetic drums.
Now you may ask what is a comb filter? Well a comb filter a delay based effect where it feedsback a delayed version of itself. Because of this it can create an effect similar to a flanger and can also give resonation type effects. The delay time of the comb is specified in Hz rather than time this allows the delay time can also be set via MIDI input from the key pressed and the pitch can also be bent using the pitch wheel, this allows the effect to be played like an instrument.
In the feedback loop of the effect is a damping filter which allows you to soften the sound of the comb. There is also Saturation in the feedback loop which can also be overdriven to really dirty up the sound. You can also control how much of signal is feedback and with more feedback the effect will resonate more.
Finally the the input to the comb can mixed mixed with the output of the comb and is set by the dry/wet knob.

Boomplug BoomComb V1
BoomComb features
- Tuneable Comb Filter controlled via MIDI or knob.
- Damping Filter in Feedback to reduce the harmonics or resonation.
- Saturation in feedback loop for really dirtying a sound or to be used subtly to add character.
- Custom GUI designed by Leonard “paniq” Ritter.
- Uses custom GUI Framework using the latest Windows Drawing API.
BoomComb is available to download as a freeware VST effect plug-in for Windows. It comes in two versions:
- GUI version of BoomComb for Win Vista SP2, Win 7 and above.
- Non GUI version for Windows XP.
More information: Boomplug
Aphex Twin on steel drums
Pretty cool I must say 
Beat on the block drum glove

Beat on the Block is a set of set of drum gloves that are designed to let you drum on anything.
The system is made up of a gloves paired with a backpack speaker system with a built-in looping system. The move below captures the prototype for the drum gloves in action:
Beat on the Block was created during a school project by: Kristo De Pooter, Arnoud den Besten, Sam Vesters, Thomas Leterme at the Artesis University college of Antwerp, Belgium May 2010.
Concepts: the RainDrum
I just go have one of these :-), or nooooot
The Rain Drum is an invention in the concept stage by Dong Min Park. It’s an umbrella that features various drum sounds, promising to make your rainy day much more interesting.
When the rain hits an area on the umbrella, the stretched wax cloth creates a sound, just like it would on a regular drum.
In a regular drum pattern, the bass and snare sound less often than the hihats, and the toms somewhere in between. This problem is solved by having different-sized areas for each sound, increasing or decreasing the frequency of each sound being ‘played’.
By the way can you fold it?
Toontrack announces the Music City USA SDX
Like it, love it or leave it, Nashville Tennessee is Music City USA. With more labels, publishers, writers, producers, musicians and artists per capita than any other city in North America, Nashville knows a thing or two about great music, and more importantly - great sounding music. With the city's history & culture so steeped in the art of making and recording music, the team could think of no better place on earth to record a library of drums that would be at home in music ranging from rock to reggae, metal to gospel or punk to polka. Oh yeah... they're good for country & rock too! Introducing the Music City USA SDX™ , the newest library of drum samples and MIDI grooves for our award winning, industry standard drum production platform, Superior Drummer® 2.0. Much like its sibling, the Nashville EZX®, the Music City USA SDX™ found us working with Harry Stinson and Chuck Ainlay, two of the best, most experienced players and producers in the business. The Music City USA SDX™ will be available May 2010. Visit this link to check it out now: http://www.toontrack.com/products.asp?item=73
Synths and drums for Android phones
This weekend I started to download a whole bunch of different synths and drum pads for my Android / Google phone and boy was I surprise how much crap their was. I believe I downloaded 10 or so different synths and drum pads and none of them was even close to being funny to play around with.
Here are a couple of the ones Itried:
- Drum Hero Lite
- Free drum pad for Android
- aPorta Studio
- Synthesizer 2
- Virtual Synthesizer
- KeffMeff
Good thing with them was that all of them worked (!) and was fairly easy to load, learn and play around with, but none of them was even close to something I would even consider using in any music production. Sure they are all free or very sheap, but still comparing with some of the free games you can access and considering what you can get via your iPhone – Android Market has a long way to go.
So what have I learned – if you want to download some kinky toys for your kids to play around with for five minutes on your way to the supermarket in your car, then Yes go ahead but if you actually would like to have something that you can enjoy – wait another 6 months before accessing the Android market again, if you are looking for cool music making software, or better yet continue to use your iPhone.
All things negative, well I have to say that KeffMeff at least had some cool sounds going 
80s drum beats

Motion Samples presents an 80s lover rhythm compilation featuring 244 drum loops composed into 38 beats of various styles from popular 80s music.
The sounds were recorded/mixed in analog throughout the project and programmed live to achieve that famous phat drum swing found in many 80s dancefloor hits. It’s all about the clap and snare!
This collection is the perfect ready-to-go drum beds for producers creating old school 80s Funk, Pop, Electro, Hip Hop and Disco.
Joe Barresi’s Evil Drums SDX® Expansion Pack for Superior Drummer® 2.0
Joe Barresi’s Evil Drums SDX® Expansion Pack for Superior Drummer® 2.0

Platinum Samples is proud to announce the release of Joe Barresi’s Evil Drums SDXTM Expansion Pack for Toontrack Music’s Superior Drummer® 2.0 software – after all, it only seems fitting to release Evil Drums for the flagship product from the company that gave us Drumkit From Hell. Joe Barresi is one of the busiest producer/engineers working today with an impressive list of credits including albums by Tool, Wolfmother, Queens Of The Stone Age, Weezer, Clutch, Pennywise, Turbonegro, Bad Religion, and many more.
Featuring 6 full drum kits, 6 kick drums and 6 snares the Evil Drums Expansion Pack is unlike any other expansion pack available. Recorded to analog tape at two legendary rock studios using compression and EQ, Joe Barresi has captured a diverse ensemble of drum sounds with unprecedented detail and full bleed to create a unique and exquisitely evil expansion pack. Evil Drums also includes MIDI grooves performed by Pat Wilson (Weezer, The Special Goodness).
Platinum Samples is the first third party company to release Expansion Packs for Toontrack Music’s best selling Superior Drummer® 2.0 software. The expansion pack requires that Superior Drummer® 2.0 be installed and is both Mac OS X and Windows compatible. Superior Drummer® 2.0 supports Digidesign’s RTAS format, as well as VSTi and Audio Units technologies.
Please visit the www.platinumsamples.com web site for additional information.
Enhance your drumkicks via sinewawes – tutorial
Excellent article by Björgvin Benediktsson
People spend ages pondering how to get that kick drum sound. They want the big fat boom that they can hear on records, but can’t recreate it themselves. And not for lack of trying. I have a trick that can help you make your kick drum all that much fatter, resulting in a sound you can use for tight, throbbing pile driving rock or for fat hip hop beats. I’ll be using Logic Pro 8 in this tutorial but any decent DAW will produce the same results.
Adding sine waves to kick drums
When you have your kick drum recorded and you’ve spent hours trying to squeeze out a fatness that isn’t there, maybe you can use artificial tricks to enhance the kick drum sound. Enhancing the low end by adding a sine wave generated by your DAW’s oscillator is a great way to add thump and boom to your bass drum track, whether it be rock, hip-hop or whatever genre you choose to make.
A sine wave is the most simple sound wave you can find, representing only the fundamental frequency you choose — in this example, 50 Hz. It doesn’t include any harmonics, unlike the square or sawtooth waves. So by adding a sine wave to the kick drum we will only be adding one tone, and not a musical element or characteristic.
Step 1 – Get your original kick in good shape
You have your kick drum track EQed, gated and compressed however you like it. Get your kick sound the best it can be before following the rest of this tutorial, because the sine wave is only going to enhance the bottom, and is not a character in itself.
I gated mine to get rid of the snare sound bleed and most of the hi-hats. I compressed it moderately (for rock) and EQed to enhance the click and cut out the boxiness. I also filtered it quite high because I thought it sounded better when I added the sine wave later on. Always think of the sound as a whole, not two sound sources that sound great individually but clash when they are together.

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Step 2 – Make a new track for the sine wave
Add another track below the kick drum. Name it “Sinewave for kick.” We won’t actually be putting any audio into that track, but rather putting a test oscillator on the inserts.
In Logic, you can find the test Oscillator under Utilities > Test Oscillator > Mono.

Step 3 – Make the sine sound
Next step is to make a 50 Hz sine wave continuously oscillate on the track. On the Test Oscillator there are many functions, different types of sound waves and noise you can generate to calibrate your equipment for example. We will be choosing the sine wave…






