The creation of Orbital’s classic hitl ‘Chime’

October 15, 2013 · Posted in Uncategorized · Comment 

DJ Mag’s YouTube series in association with Point Plank TV telling the stories behind dance music’s seminal tracks continues with Orbital’s ‘Chime’.

Learn to Record and Produce Professionally in Reason 7 – A Musician’s Guide

August 3, 2013 · Posted in Uncategorized · Comment 

This is the latest trailer for professional musician Jared Meeker’s set of tutorials on recording and producing in Reason 7, available at Music-Courses.com: http://www.music-courses.com/product….

The course is a step-by-step guide to creating a funky, melodic, broken beat track with Reason, including recording in of parts, as well as programming of instruments within the software. All the while, Jared considers musical elements, such as melody, harmony, rhythm, form and timbre, sharing his wealth of experience performing and composing alongside notable artists and establishments in the music industry.

Producertech are happy to announce a brand new course on Reason 7 by Jared Meeker, a professional musician and composer who’s performed with LA hiphop artists Nate Dog and the Eastsidas, Snoop Dogg and Myka Nine, and has a string of sound design credits that include Dexter and Smash. In this comprehensive set of tutorials, Jared shows how to record and process live parts, like the guitar lines that form the basic structure and embellish the song, as well as focusing on the 5 major elements of composition – melody, harmony, rhythm, timbre and form. The lessons teach a wide variety of subjects, including instrument programming, numerous mixing and production techniques, creative audio editing and also many of the new features in Reason 7, like the Audiomatic Retro Transformer and updates to the main mixer.

Signing up to the courses not only allows unrestricted 24/7 access to the tutorials for as long as you need but also means you can download the Reason song file made throughout the course and 300MB of extra bonus samples from the Loopmasters packs used in the movies.

Christoffer Berg – programming the Delta Machine

July 24, 2013 · Posted in Uncategorized · Comment 

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Release Music Magazine has an interview out with the programmer behind Depeche Mode’s latest album:

Swedish musician, producer, mixer and programmer Christoffer Berg, 31, had already made a name for himself on the electronic music scene because of his involvement with The Knife and Fever Ray. The rumour about his skills finally reached the Depeche Mode management and, all of a sudden, Daniel Miller was on the phone… Peter Marchione talked to Mr Berg in Gothenburg – his and Release’s hometown – and Fredrik “Schlatta” Svensson took some photos in Svenska Grammofonstudion.

Coast to coast

During the past year Christoffer Berg was hired full time to manage the programming on the latest Depeche Mode full length release “Delta Machine”. A massive production that took place in two different cities, one on each coast in the US where Martin Gore and David Gahan reside these days: Santa Barbara and New York.

When searching for information regarding Berg’s background you may find him rather anonymous. Apart from his own projects, Hird, and the Dreijer connection there is not a lot to find. So, how did this all start; did he just pop up out of nowhere?

– My parents were both professional musicians. My mother was a member of a female musical collective and my father was a producer with his own label, releasing children´s music among other things. He also recorded radio children’s programs for Swedish national radio.

So, music was a part of your life from the very beginning?

– It sure was. When I grew up I got to hang around with lots of different musicians and I myself started playing the drums at the age of 6. I then played in different big bands and later on, during high school, I had a lot of own bands. During this period I also worked semi-professionally as an assistant for other engineers and producers. What I learned most from was assisting at mobile recording sessions of classical music. I used to set up microphones at large events around the Gothenburg area.

This is pretty far from electronic music. How did synths, sequencers etc. become your thing?

– I was into electronic music already during my high school days. My father bought me one of the first Macs that were able to record multitrack audio and we also had a PC with a soundcard that allowed onboard RAM sampling. I could then use the computer pretty much like a sampler and started programming songs. Later on I got a Kurzweil K2500 sampler. Back in those days the standard kit was an Atari computer, a sync box, a couple of hardware synths and a mixer… and some rack effect unit, if you were lucky. However, soon after I got the Kurzweil sampler, Swedish software developers Propellerhead released their first version of their Reason software. I then understood that things were going to change and that software synths were the future.

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Read the full interview here >>

Richard Devine Studio tour

June 19, 2013 · Posted in Uncategorized · Comment 

If his music isn’t in your collection, there’s a good chance his sounds are in that synth you own, a videogame you just played or the TV ad you just watched. Watch and let Richard take you on a tour of his North Carolina studio

DSP-2 – new high precision effect for vocal processing

June 17, 2013 · Posted in Uncategorized · Comment 

Screenshot_DSP2ab

MaxSynths lets us know that DSP-2 is a high precision insert effect for vocal processing which includes an Intelligent Dynamic Processor, a saturator, a four band equalizer fixed on vocal key frequencies and a room emulator based on the Schroeder reverberator. They say that DSP-2 has been designed to be an easy to understand solution for all your vocal processing needs.

Features:

Intelligent Dynamic Processor (IDP)
Four different automatic operative modes:

  • Fast attack, fast release
  • Fast A, slow R
  • Slow A, fast R
  • Slow A, slow R

Selectable compression ratio
Saturator with three different operation modes
EQ fixed on vocal key frequencies
Room emulator based on Schroeder reverb model
Transparent increment of the perceived volume level
High precision input/output VU-meter
Low CPU usage

Get it here >>

Polyphonic Frequency Divider Switch Board

June 17, 2013 · Posted in Uncategorized · Comment 

3 Channels. Each channel has a pitch adjustment knob and a 4 octave momentary switch section. Each channel also has an LFO with Rate control and an on / off switch. Mixer section for each channel + master volume knob. There is also a Power Starve knob. Super fun to play!!

The Top 3 music utility apps for iPad and iPhone

June 14, 2013 · Posted in Uncategorized · Comment 

Here is a quick demo of what Ryan Hemeon thinks are the Top 3 musical utility apps are for iOS that no serious iOS musician should be without. He takes a little time to explain what each app can do.

1. Audiobus
2. Audioshare
3. MidiBridge

Audiomatic Retro Transformer – Micro Tutorial

June 1, 2013 · Posted in Uncategorized · Comment 

More info on Reason: https://www.propellerheads.se/product…

The Audiomatic Retro Transformer is a new Rack Extension that comes free with Reason 7. Audiomatic is for your music what those insta-hipsta-analogififcation apps are for your cellphone pics. It’s about taking your sounds and making them a little bit wrong in the right way. Color your sounds, add extra grit, or indulge in the lo-fi goodness.

In this microtutorial, we’ll show you how Audiomatic was deployed across an entire mix to bring authenticity to the retro vibe. A little retro here… a little retro there… and it adds up to a dramatically awesomized mix.

Audio Mastering for iPad

May 12, 2013 · Posted in Uncategorized · Comment 

http://audio-mastering-ipad.com

The first fully functional audio mastering application for iPad. For everyone who wants to make own music tracks excellent quality. Based on the same algorithms which used in professional plug-ins this application turns your iPad into a real mastering studio.

This all-in-one tool lets you process sound, convert audio formats, change sample rate, convert bit depth, cut part of track for preview and make fade-in and fade-out.

With very easy and clear interface you can tweak all controls in real time and listening to the final result right away.

Audio processing features:

  • Linear phase 10-bands graphic Equalizer based on phase shifting.
  • Three bands Stereo Imaging with common Stereo Width level.
  • Harmonic Saturator with three sets of harmonics.
  • Loudness Maximizer with adjustable response speed and ceiling.
  • Sample rate converter from 96, 88.2, 48 to 44.1 kHz.
  • Bit depth converter supported 16, 24, 32 bits.
  • Dithering with noise shaping.
  • Supports .wav, .aif, .mp3 audio file formats.

Application features:

  • Predefined preset hotkeys, ability to create own presets.
  • All processing settings are stored for each file.
  • Processing group of selected files.
  • Exchange files thru internal Web service.
  • Compatible with AudioCopy / AudioPaste.
  • Supports iTunes file share.

Compatible:

iPad 2 and higher is recommended. Generally this application can be run with iPad 1 but there is possibility of dropping the signal out when playback, especially at frequencies above 44.1 kHz. Offline processing can be done with any iPads quite well.

Please note: This application is audio processing tool only. It does not have audio editor functions.

The app is priced at $9.99.

Musikmesse 2013: u-he Satin Tape Machine

April 13, 2013 · Posted in Uncategorized · Comment 

Taking a look at the u-he Satin Tape Machine and speak to developer Sascha Eversmeier about the new plugin currently in beta stages.

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