New from UNIVERS SONS (UVI), Emulation One is the sequel prequel to the now famous Emulation 2, presents you with the unbridled sonic imprint of this “nearly affordable and compact” sampler from 1981. Used by greats such as Vangelis, Herbie Hancock, David Bowie, Depeche Mode, Genesis, Kitaro, Jean-Michel Jarre, Stevie Wonder, Philip Glass, John Carpenter and more, this 8-bit classic will surely inspire you on new voyages of sound as you rediscover the magic character of this 80′s gem.
UVI prides itself in providing the highest quality instruments. Meticulous process is designed from the start to ensure the original character of these machines is preserved faithfully. Deep multi-sampling utilizing the very best analog and digital equipment is combined with industry-leading modeling tools to give you a hybrid instrument that’s both genuine to the original and thoroughly customizable.
We carefully selected and recorded over 200 of the best sounds from a fully restored unit. Old-school drums, bass, choir-voices, fretted instruments, FX, keys, mallets, percussion, synths, strings, orchestral hits and more are all here.
Also included with Emulation One is the new Drumulation One – a beatbox and step sequencer loaded to the brim with vintage 8-bit drum and percussion sounds.
Add a piece of history to your musical arsenal and paint the future with the magic of the past–Get Emulation One today!
COMPATIBLE WITH ALL SEQUENCERS:
With the free UVI Workstation 2.0.6 (required version), UVI Emulation One can work:
• as a stand-alone instrument, compatible with Mac & PC
• as a VST, AudioUnit, RTAS and MAS plug-in. iLok required.
With MachFive 3 – make the most of all editing features included!
AVAILABLE NOW: US$99.
“We’re back this episode with a look at Alchemy Mobile from Camel Audio – an impressive sounding synthesizer with a long pedigree on the desktop, now just updated for iOS. Gaz appears to have fallen in love with the wide range of sounds it can offer as a standalone App and the integration with the desktop version is impressive.”
Turn your iPhone/iPad into a powerful synthesizer! Alchemy Mobile includes everything from evolving soundscapes and fat basses to lush pads and pulsing arpeggios, and is available for free from the iTunes App store. This is the iOS version of Camel Audio’s award-winning Mac/PC Alchemy synth – the leading sample manipulation synthesizer which can be heard on thousands of records and films by world-class artists.
Touch Remote for Alchemy on Mac/PC
With the Pro Upgrade (only $14.99 / €11.99 / £10.49), you can remotely control Alchemy or the free Alchemy Player on your desktop computer. This is the first iPhone App to offer a dedicated touch remote feature for a desktop synth! Easy one touch access to the remix pad and preset selection means you’ll spend more time getting inspired and less time reaching for your mouse. What’s more, with the Pro Upgrade you can download your Alchemy desktop presets and Sound Libraries onto your iPhone or iPad.
Pro Upgrade Features for iOS Only Musicians
The Pro Upgrade also has lots to offer for iOS only musicians. Load and save projects so you can recall your song sketches. Use Virtual MIDI to control Alchemy from other Apps such as SoundPrism Pro. Export WAV and MIDI files so you can load them up on your desktop. Pitchbend each note by sliding your finger left and right on the keyboard for unique sounds impossible with a conventional keyboard. Layer up as many synth parts as you like using Bounce. Automatically sync the tempo to your computer or other apps. There’s also an extra 75 sounds and 25 loops included, and lots more features.
Discover an almost limitless palette of sounds using the unique remix pad to morph between sound variations. 16 controls including cutoff, resonance, ADSR and effects parameters are specially selected for each preset to make tweaking sounds to fit your music easier than ever. Move the remix pad using the new Tilt function to translate your physical hand movements into morphing sound changes, while Inertia lets these moves continue under their own steam while you carry on playing.
The Alchemy Mobile interface was designed with ease of use in mind. The mini keyboard features scalable keys and one touch major and minor chords. You can also plug in an external Core MIDI keyboard.
SampleRider is a Max for Live instrument that uses a user-defined sample as a table for an oscillator. Basically, a sinewave that is modulated by another sinewave sets the sample index for reading back sample points from the loaded sample. Frequency is set by incoming MIDI notes. Velocity sets volume. The user can define other parameters (e.g. modulating oscillator amount and frequency). There are two main oscillators and two modulating oscillators. All timbral changes are created simply by reading back from the loaded sample at different points / in a different way.
Native Instruments today introduced Skanner XT, a ‘unique and highly distinctive’ virtual instrument, designed by the team behind Reaktor:
With a strong focus on unconventional tone and genuine musical expression, SKANNER XT is both an exceptional library addition for REAKTOR 5 users as well as an excellent sound resource for the free REAKTOR 5 PLAYER. Part sampler, part synth, SKANNER XT utilizes a unique synthesizer architecture to create a wide variety of intense and cutting-edge sounds for contemporary electronic music production and sound design. Two oscillators ‘scan’ a sample, which at low frequencies deliver a scratch sound.
At higher frequencies the oscillators, shaped by the sample waveform, become the dominant force. In this way, Skanner XT provides a broad range of highly distinctive sounds – from heavy and dirty bass tones to morphing soundscapes and organic pads.
About Skanner XT
Developed together with NI synthmeister Stephan Schmitt, Skanner XT offers two interface views for different levels of interaction with the complex architecture under the hood. Besides a simplified page with a preset morpher and four macro controls, a second view provides access to more detailed parameters in order to further explore the sonic potential of the instrument. A morph control option allows for convenient switching between eight different snapshots – producing unpredictable, evolving sounds that range from the ethereal to the extreme.
Skanner XT is available at the NI Online Shop for $59 / 49 EUR. See the NI site for details.
A “grain cloud” may be added to the screen under the current mouse position with the press of a key. This cloud has an internal timing system that triggers individual grain voices in sequence. The user has control over the number of grain voices in a cloud, the overlap of these grains, the duration, the pitch, the window/envelope, and the extent of random motion in the XY plane. By selecting a cloud and moving it over a rectangle, the sound contained in the rectangle will be sampled at the relative position of each grain voice as it is triggered. By moving the cloud in along the dimension of the rectangle that is orthogonal to the time dimension, the amplitude of the resulting grain bursts changes.
We will provide more details on this as soon as we have them
Enjoy for now
Some fun with an old joystick and a sampler made from an Arduino + the Adafruit Waveshield.
Curious about what the Adafruit is? Here’s a description:
Adding quality audio to an electronic project is surprisingly difficult. Here is a shield for Arduinos that solves this problem. It can play up to 22KHz, 12bit uncompressed audio files of any length. It’s low cost, available as an easy-to-make kit. It has an onboard DAC, filter and op-amp for high quality output. Audio files are read off of an SD/MMC card, which are available at nearly any store. Volume can be controlled with the onboard thumbwheel potentiometer.
This shield is a kit, and comes with all parts you need to build it. Arduino, SD card, tools, speaker and headphones are not included. It is fairly easy to construct and anyone with a successful soldering project under their belt should be able to build it.
The shield comes with an Arduino library for easy use; simply drag uncompressed wave files onto the SD card and plug it in. Then use the library to play audio when buttons are pressed, or when a sensor goes off, or when serial data is received, etc. Audio is played asynchronously as an interrupt, so the Arduino can perform tasks while the audio is playing.
VSTi plugin compatible MAC and WINDOWS, its architecture combines a sampler and an innovative and powerful tool allows you to create easily and intuitively grooves and drums loops.
• Sequencer / sampler designed to generate percussion.
• Innovative tool for randomization.
• Ability to create loops that can be used by loops sequencer softwares.
• Drag & Drop patterns.
• 8 channels. Comes with 2 VST, one with 8 independent outputs.
• 16 patterns of 64 steps per channel.
• Equalizer, insertions and effects sends.
• Comes with Chorus, Compressor, Delay, Filter, Flanger, Limiter, Reverb and Overdrive.
Rhythmic Robot have released three new instruments for Kontakt 4.2.3 and later:
- Doctor 55: a sampled recreation of the Boss DR55 analogue drum machine.
- Magnus: a reed organ emulating a 1950s Bakelite Magnus organ and a 1970s plastic version.
- StyloDrum: a glitchy drum machine with four kits sampling scratches, crackles, pops and squeals from vintage Stylophones which have been pitched, looped and trimmed to form electronic drum sounds.
Doctor 55 costs £4.95. Magnus and StyloDrum cost £3.95.
Doctor 55 is a Kontakt version of the Boss DR55 analogue drum machine. It samples the original with great precision at 24-bit. Each of the four original kit pieces (kick, snare, hats and rimshot) are covered, plus an additional “hidden” snare sound that only showed up on the original during programming. This additional snare has been given its own Attack and Decay parameters, hidden on the rear panel, which allow the user to create brushed snare sounds or snares with long decay tails.
Additionally, as usual with Rhythmic Robot drum machines, multiple samples have been taken through the entire travel of the DR55′s “Accent” control. These differently-accented samples can then be accessed either by tweaking the “Accent” control on the GUI panel, or by velocity from a MIDI keyboard (or by drawing velocity automation straight into a DAW lane). Accent amounts change the tonality of the kit pieces considerably, and can be dialed in on a per-kit-piece basis, which of course was not possible on the original instrument (where Accent functioned globally).
The Doctor 55 rounds things out with a Tone control, plus effects control over tube saturation, bit-crushing effects, Drive distortion and an output compressor / limiter for “gluing” and pumping effects.
- All the sounds of the DR55 captured through the entire travel of the Accent control.
- Kit pieces individually adjustable for level, pan and Accent.
- New “hidden” snare sound sampled, and adjustable for attack and decay.
- Velocity Retrofit button allows incoming velocity to vary the Accent level dynamically (for humanised beats).
- Bitcrusher, tube saturation, distortion and compression / limiting on the outputs.
Magnus is a reed organ instrument sampled from two vintage Magnus reed organs: a Bakelite model from the 1950s, and a red plastic model from the 1970s. The Bakelite model was Magnus Organs’ first ever model and is extremely rare.
Magnus allows the user to blend the “Bakelite” and “Plastic” samples to taste via the front panel controls, and adds Tone and “Electrify” — which brings in tube harmonic distortion to the sound. Attack and Release controls are available for the amplitude envelope, and longer release times invoke a slight pitch drop-off as the sound decays, which mimics the behaviour of a real reed organ having its keys very slowly let up (air pressure through the reeds drops, and the pitch falls as a result). Stereo spread, chorus and phaser effects are available on the rear panel.
Magnus is designed for unusual organ sounds and breathy pad textures.
- Bakelite 1950s and Plastic 1970s samples can be blended to taste.
- “Electrify” control for adding harmonic distortion; Tone control for high-end roll-off.
- Attack and Decay parameters.
- Original pitch drop-off emulated on long ADSR release settings.
- Stereo spread, chorus and phaser controls on rear panel.
StyloDrum is an analogue drum machine built from sampled scratches, bleeps, bloops, fizzes, noises, crackles, thumps and glitches — all taken from vintage Stylophones. These have been pitch-shifted, looped, trimmed and fiddled with as necessary to turn them into old-school-style analogue hits. StyloDrum incorporates four kits spread over four octaves, each with at least two kicks and two snares. Most have hats, some have crashes, toms, claps or other “classic” sounds. Interspersed are a lot of random scratches, glitches and other Stylophone-based weirdnesses.
Kit pieces can be adjusted in level and pan position, and there’s a comprehensive effects section with Saturation, Drive and “Pump” compression to really kick things into gear. StyloDrum is a unique source of left-field electronic sounds for any genre, with a glitchy, grainy edge.
- Four kits built entirely of Stylophone scratches, glitches, squeaks and squeals.
- Pan and level controls.
- Tube saturation, Drive distortion and “Pump” compression.
- Unique and unusual electronic elements for any genre.
UVI has announced Emulation II, it’s simulation of the fabled E-mu Emulator II sampler. Here’s what they have to say:
“Emulation II features a set of unique instruments to reproduce that typical music from the 80s: from warm digital sounds to the most analog-ish textures.
UVI adopted a hybrid approach to create these sounds, combining deep multi-sampling and powerful modeling tools (analog filters, LFO, envelopes, etc.), inspired by the original machine and enhanced with today most modern audio processing and script technology.
Sounds were recorded and carefully selected from the authentic restored instrument, with the very best analog and digital gear, suiting UVI quality standard. This process allows preserving the original sounds’ lo-fi charm.
Besides, hundreds of sounds and instruments among the best are included: drums, bass, bells, choir-voices, fretted instruments, FXs, keyboards, mallets, percussion, synths, strings, orchestral hits and a lot more.
A simple, yet complete, user interface reproduces the looks and feeling of the most famous and essential machine from the eighties. With 250+ best sounds and primary editing tools, Emulation II enables you to create authentic spin-offs with infinite options of sounds and tones.
This is definitely the ultimate digital version of the long standing professional sampler of the mid-80s, that has been used by Depeche Mode, Peter Gabriel, Pet Shop Boys, New Order, Jean-Michel Jarre, Stevie Wonder, Genesis, Paul McCartney, Enya, Vangelis, in John Carpenter’s soundtracks, etc.
Discover also Drumulation: an utter beatbox with step sequencer from the eighties, loaded with 500+ drums and percussion sounds. Make your beats sound 12 bits!”
Emulation II is available for Mac and PC in Standalone, VST, AU, RTAS, and MAS formats. Requires an iLok dongle.
Price is $199
Borderlands is an interactive granular sampling instrument that was built for a course at Stanford’s Center for Computer Research in Music and Acoustics (CCRMA).
Please view the video in fullscreen, HD (so the text is visible).
For source code, usage information, and other details, please visit ccrma.stanford.edu/~carlsonc/256a/Borderlands/index.html
Borderlands originated as a final project for the class “Software Paradigms for Computer Music” at Stanford’s Center for Computer Research in Music and Acoustics (CCRMA). Given the time constraints of the academic quarter and the short period over which Borderlands was developed, the software is by no means fully realized – there are a lot of features left to be added (see the list here). I hope to continue expanding the capabilities in the coming weeks. A multitouch/mobile version is planned, but probably won’t be available for another few months. I have also been talking with a few people about an interactive sound installation, which will hopefully begin to take shape in the near future.