A sneak preview of the new version of IanniX

August 16, 2011 · Posted in Uncategorized · Comment 

IanniX is a graphical open-source sequencer, based on Iannis Xenakis works, for digital art. IanniX syncs via Open Sound Control (OSC) events and curves to your real-time environment.

More info here >>

New open source digital musical instrument

June 28, 2011 · Posted in Uncategorized · Comment 

Illusio is an open source digital musical instrument that allows the control of real-time recorded loops through collaborative and ludic performances based on relationships between sketches and sounds.

Developed in Processing and Openframeworks, it mixes multitouch technologies with the interaction metaphor of guitar pedals.

Concept and development by Jeraman, finalized in 2011.
Footage by Kamilla de Souza.

Developed with the support of Rumos Itaú Cultural Arte Cibernética 2009.

For further informations, check this site (only in portuguese):
jeraman.info/​illusio

KXStudio (Ubuntu based) – SynthsNSamplers demo

May 1, 2011 · Posted in Uncategorized · Comment 

Promotional propaganda video showing KXStudio 10.04-3 in action. In this part we examine some of the synths and samplers that come with KXStudio. Note that only a selected few of the plugins and standalone apps are shown here…

KXStudio is a multimedia oriented linux distribution based on ubuntu. It comes with a heap of multimedia, audio and midi applications, tons of audio plugins, 2D – 3D graphics applications, fonts and more…

The Mixxx development team is pleased to announce the release of Mixxx 1.9.0!

February 20, 2011 · Posted in Uncategorized · 1 Comment 

Nice free DJ software :-)

Download Mixxx 1.9.0 Now!
Available for Windows, Mac OS X, and Linux
Mixxx 1.9.0 adds several major new features including Shoutcast support, direct deck outputs for external mixers, and ReplayGain normalization. We’ve also added many enhancements to the library, a revamped default skin, and more!
Some of the new features added since our last major release are:
  • Shoutcast / Icecast support
    • Mixxx can now broadcast over the internet (heavily requested feature)
  • External Mixer Support
    • The new Sound Hardware preferences pane allows you to route each playback deck separately, which allows you to use Mixxx with an external mixer.
  • ReplayGain normalization
    • A user from our forum worked closely with our developers to fully implement volume normalization, including performing the ReplayGain analysis for tracks which are not tagged.
  • Waveform Gain
    • The scrolling waveforms now scale according to the channel gain for better visual feedback.
  • Key lock buttons
    • Formerly known as “pitch-independent time stretch”, there are now easily accessible key-lock buttons for each for deck.
  • Revamped default skin
    • Since the original source material for the Outline Netbook skin was lost eons ago, our artist completely redid it from scratch and tweaked it for better visibility. The new skin has also added EQ kill switches.
  • HSS1394 support (Windows, OS X)
    • Mixxx now supports firewire HSS1394 MIDI devices such as the Stanton SCS.1 series.
  • Improved FLAC support
    • We’re now using libFLAC directly for smoother FLAC decoding.
  • Revamped metadata parsing
    • Integration of TagLib allows Mixxx to parse more metadata from songs, and do it more consistently.
  • Metadata writing
    • Mixxx can now write changes in song metadata back to disk. This feature is off by default, and can be enabled in the Library preferences pane.
  • Millisecond time display
    • The time counters in Mixxx now have an extra millisecond display.
  • Library improvements:
    • Played column – The library now indicates whether a song has been played in the current session already, and also counts the total number of times the song has been played.
    • Ratings column – 5 stars, no stars, or anywhere in between.
    • Better search - Search now searches in more columns, and by-term instead of by-phrase.
    • Revamped iTunes integration – A rewrite yielded a significant speedup of iTunes parsing.
    • Faster library scanning – The library scanner should perform much better on large libraries.
    • Inline Editing - Double click any item in the track table to edit its contents.
    • Recording to MP3/Ogg - Now your recordings can be saved in either MP3 or Ogg/Vorbis format.
  • New MIDI mappings:
    • Vestax Typhoon
    • Vestax Spin
    • Hercules DJ Console Mk4
    • Numark MIXTRACK
    • Pioneer CDJ-350
  • Updated MIDI mappings:
    • Hercules DJ Control MP3
    • Hercules DJ Control e2
    • Hercules DJ Control Steel
    • Hercules MK2
    • Vestax VCI-100
    • Reloop Digital Jockey 2
    • M-Audio Xponent
  • Tons of bug fixes and performance improvements!

Paulstretch has become even more stretchie

February 12, 2011 · Posted in Uncategorized · Comment 

Developer Paul Nasca has released an updated version of Paul’s Extreme Sound Stretch, or Paulstretch, a program for stretching audio.

It is suitable for extreme sound stretching of audio and for applying special effects by “spectral smoothing” the sounds. It can transform any sound/music to a texture.

Version 2.1 is even more extreme and stretchier, and it can stretch your audio file up to one quintillion times ( 10^18 x ).

New in Paulstretch 2.1:

  • Added loading/saving parameters.
  • Added Linux Jack support.
  • Added “Symmetric” mode of Binaural Beats.
  • Support for longer stretches – for the really patient ones – up to one quintillion times ( 10^18 x ).
  • Fixed a bug which produced infinite loop at the end of some mp3 files (at playing or render).
  • Fixed a bug in the mp3 reader.
  • Other minor additions.

Paulstretch is open source software released under a General Public License (GPL2).

A Windows binary is available to download at Nasca’s site. The Mac version is maintained separately, here.

Kinect WiiMote Ableton Midi Over IP – soon as Open source

January 16, 2011 · Posted in Uncategorized · 1 Comment 

Alistair keeps feeding us with nice updates on the Kinect WiiMote solution

After battling against slow laptops and extreme latency, I’ve started turning this demo into a cluster system with different operations being farmed out to different machines, it could be the only audio application that has had it’s latency reduced by sending Midi messages over TCP/IP.

The demo only has one of the instruments connected, the green bar at the side. The little horizontal lines across the bar are the lower stave (bass clef) and can active Midi Notes. The other box does nothing, instead a wiimote is used to tune synth parameters.

Ableton Live is being used as the output device, it’s not quite the right thing for this, a software synth is preferable.

PS. Alistair also tells me this:

Just cracked getting the WiiMote and Kinect and Ableton to co-operate together making music by using midi over IP, will be releasing an open source version in February so people can collaberate making music over the net

Livid Sampler Tutorial

December 15, 2010 · Posted in Uncategorized · Comment 

Livid Sampler 03 is a basic sampling application designed to work with Livid Controllers. This is a final update to the first release of Livid Sampler, an open-source Max/MSP patch, application, and VST plugin. This is “final,” because it was done in Cycling 74′s Max 4.6 and pluggo, which is no longer sold or supported, and Sampler is also going to evolve into something more sophisticated.
The real reason for this release is to put a fun and simple sampler into the hands of Livid customers that is designed to work instantly with your controller, and hope it sparks some discussion and requests on what it might do in the future. There are a minimum of controls and settings, letting you concentrate on playing, rather than making minute changes. We are planning to release some software using this sampler as the foundation, and we’d love to hear what you would like to do with it, what more you want from it, as well as test the playback mechanism for stability and usefulness. As you think about what you might want to see, keep in mind that we don’t intend for this to replace or compete with software that you already use. We do intend to make a software package that maximizes interactivity, quick production, and musical focus on our controllers and others.

A simple mix using Livid Sampler and the block. I loaded a few samples and figured something out. Samples are from Arthur Lee, Bobby Humphries, Lalo Schifrin, Yellow Magic Orchestra, and a couple other loops I made.

Via Livid Instruments

Haplome demo teaser

November 14, 2010 · Posted in Uncategorized · Comment 

Here,s a short teaser of Haplome, now in version 1.5 – an open source multimedia interface for the iPhone, iPod touch and iPad.

Haplome is based on the monome and is compatible with applications designed to be used with a monome.

Haplome is currently under review, and will be available for free worldwide on the iOS app store once it is approved.  The source of haplome is also available for download and modification on GitHub.

The open source MIDIBox soon to be released

September 7, 2009 · Posted in Electronic Music · Comment 

I have posted on this little beauty before, but than there were not much to see – but now I must say we are up for a treat :-)

[vimeo http://vimeo.com/5250512]

The MIDIbox.org site reports that MIDIbox Sequencer version 4 will be released “soon”.

Details on the demo below.

MIDIbox is an open source hardware platform for making MIDI sequencers and controllers.

MIDIbox Sequencer Version 4 Demo

[0:00] The electronic harp is played by Sculpture (part of Logic Audio) – a Physical Modelling Synth which I really like!
[0:00] MBSEQV4 plays the 16-step sequence with a new “step progression” feature: on each 4 step interval, the step is triggered twice. In addition, a customized groove template is applied on the velocity to accent the notes based on the master measure. This results into a more complex sequence which varies on each beat, but still sounds nice and not too random!
[0:01] to understand the “step progression” feature watch the GP LEDs – they are stopping each 4th step
[0:11] an Echo Fx is added with 64T delay. Note value is increased by +3 and forced to scale
[0:17] an additional VST synth is added which gets use of the new “step progression” feature as well
[0:21] Echo Fx: temporary increased to 6 repeats with +3 Note Value and +150% delay on each echo – let’s scrub the harp!
[0:31] adding drums
[0:41] adding more synth lines, again with “step progression” to vary the sequence
[1:04] adding a chord sequence played by MIDIbox SID V2 (a typical arpeggio patch is used)
[1:48] probably you haven’t noticed it due to the bad video quality, but I switched to another pattern which plays the electronic harp at C-3 on each step – the groove template is still enabled (boring?)
[2:05] now something completely different: a LFO is applied on the harp sequence with sine waveform and an interval of 4 steps. Force-to-Scale is enabled
[2:07] the LFO also sends a CC to Sculpture to vary the timbre.
[2:13] adding Echo Fx (1 repeat, 64ppqn delay, +150% tick) to this “modulated sequence”
[2:19] changing LFO waveform to Triangle
[2:31] changing LFO waveform to Sawtooth
[2:36] changing Echo Fx to 6 repeats
[2:46] slowly changing LFO the period to 16 steps (enjoy the change-over effects!)
[2:52] slowly changing LFO reset to 16 steps (enjoy the change-over effects!)
[3:00] changing LFO waveform to Sine, play drums again
[3:14] changing LFO waveform to Triangle
[3:21] changing CC offset of LFO
[3:33] unmuting the other instruments
[3:56] switching back to original sequence (my favourite moment ;-)
[4:16] muting/unmuting the toms…
[4:30] slowly muting the tracks
[4:40] thanks for listening! :-)

This track is the result of a rainy saturday afternoon.

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